Biome chests

Bosses[]

Aquaius, the Endless TideHardmode exclusive

Statistics

Type Boss
AI Type Aquaius, the Endless Tide AI
Damage 60 / 120
Max Life 155,000 / 185,000
Defense 60 / 80
KB Resist 100%
Inflicts debuff Broken Armor100% chance
Debuff duration 10 seconds (Aqua Bomb)
Debuff tooltip Defense is cut in half
Immune to All debuffs

Omnicide, the Life DefilerHardmode exclusive

Statistics

Type Boss
AI Type Omnicide, the Life Defiler AI
Damage 100 / 200
Max Life 155,000 / 185,000
Defense 80
KB Resist 100%
Inflicts debuff Moon Bite100% chance
Debuff duration 10 seconds (projectiles)Infinite (active)
Debuff tooltip You are unable to absorb healing effects
Immune to All debuffs

Slag Fury, the First FlameHardmode exclusive

Statistics

Type Boss
AI Type Slag Fury, the First Flame AI
Damage 60 / 120
Max Life 155,000 / 185,000
Defense 60 / 80
KB Resist 100%
Inflicts debuff On Fire!100% chance
Debuff duration 2 seconds
Debuff tooltip Slowly losing life
Immune to All debuffs

General guidelines

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Types[]

Wing Equipped Source Time(sec) Height(tiles) Speed Bonus Rarity Value Notes
Champion’s Wings Dropped by The Buried Champion in Expert Mode 1 34 0% 10000*1 
Drider’s Grace Sold by Tracker 0.75/6 28/224 0%/133% 16000*1  60 
Dragon Wings Soul of Flight (20)Green Dragon Scale (15)  @   / 2.33 72 133% 80000*8 
Flesh Wings Soul of Flight (20)Unfathomable Flesh (15)  @   / 2.33 72 133% 80000*8 
Phonic Wings Treasure Bags 2.5 77 133% 80000*8 
  • Developer item
  • Expert Mode-only
Titan Wings Soul of Flight (20)Titanic Bar (15)  @   2.67 72 133% 80000*8 
Subspace Wings Soul of Flight (20)Soul of Light (5)Soul of Fright (5)Soul of Sight (5)Soul of Might (5)Soul of Night (5)  @   / 2.5 72 233% 70000*7 
Dread Wings Soul of Flight (20)Dread Soul (10)  @   2.67 72 150% 80000*8 
Demon Blood Wings Soul of Flight (20)Demon Blood Shard (10)  @   2.67 72 150% 80000*8 
Harbinger Wings Soul of Flight (20)Harbinger Catalyst (10)  @   2.67 72 150% 80000*8 
Terrarium Wings Soul of Flight (20)Terrarium Core (8)  @   3 187 167% 80000*8 
  • Increases jump height.
  • Gives off rainbow dust and a rainbow glow.
Shooting Star Turbo Tuba Luminite Bar (10)Shooting Star Fragment (14)  @   2.67 151 117% 20000*2 
  • Quicker ascents using the ▲ Up key.
  • Releases red pulses as it travels; is affected by dyes.
Celestial Carrier Luminite Bar (10)Celestial Fragment (14)  @   2.67 151 117% 20000*2 
  • While gliding, horizontal speed is increased, and using the ▲ Up key decreases falling speed even more.
  • Releases golden pulses as it travels; is affected by dyes.
White Dwarf Thrusters Luminite Bar (10)White Dwarf Fragment (14)  @   2.67 151 233% 20000*2 

History[]

  • 1.6.3.13: Introduced Subspace Wings.
  • 1.6.3.0:

    • Introduced White Dwarf Thrusters.
    • Rebalanced all wings.
  • 1.6.1.0: Renamed «Balladeer’s Turbo Tuba» to «Shooting Star Turbo Tuba».
  • 1.5.1.0: Changed Balladeer’s Turbo Tuba and Celestial Carrier flight mechanics.
  • 1.5.0.0: Flight Wings are now the set bonus of the Flight armor set, effectively removing the accessory from the game.
  • 1.4.3.8: Introduced Celestial Carrier and Balladeer’s Turbo Tuba.
  • 1.4.3.1: Updated Champion’s and Titan Wings sprites.
  • 1.4.3.0: Updated Flight Wings sprites.
  • 1.4.0.0:

    • Introduced Drider’s Grace.
    • Terrarium Wings are now crafted at Ancient Manipulator.
  • 1.3.0.0:

    • Introduced Champion’s Wings.
    • Flight Wings recipe changed.
  • 1.2.13.5: Introduced Phonic Wings.
  • 1.2.5.3: Introduced Flight Wings.
  • 1.2.2.0: Introduced several wings:

    • Titan Wings
    • Harbinger Wings
    • Terrarium Wings
  • 1.2.0.0: Introduced several wings:

    • Dread Wings
    • Demon Blood Wings
    • Flesh Wings
    • Dragon Wings

Crafting[]

Recipe

Crafting Station
Mythril Anvil /Orichalcum Anvil
Ingredient(s) Amount
Hallowed Bar 10
Soul of Fright 5
Soul of Sight 5
Soul of Might 5
Adamantite Forge 1
Result
Soul Forge 1
Crafting Station
Mythril Anvil /Orichalcum Anvil
Ingredient(s) Amount
Hallowed Bar 10
Soul of Fright 5
Soul of Sight 5
Soul of Might 5
Titanium Forge 1
Result
Soul Forge 1

Used to Craft

 
Berserker Shard recipes

Result Ingredients

Berserker Shard (2)

Concentrated Thorium
Magma Bar
Hellstone Bar
Molten Residue
Berserker Shard (8)
Berserker Shard (7)
Berserker Shard (9)
Berserker Shard (14)
Berserker Shard (12)
Berserker Shard (7)
Berserker Shard (8)
Berserker Shard (8)
Berserker Shard (9)

 
Dark Matter recipes

Result Ingredients
Dark Matter (6)
Darksteel Ingot (8)
Dark Matter (6)
Darksteel Ingot (6)
Dark Matter (10)
Dark Matter (10)
Onyx Blaster
Dark Matter (10)
Dark Matter (6)
Silk (8)
Dark Matter (8)
Silk (12)
Dark Matter (4)
Silk (6)
Dark Matter (10)
Darksteel Ingot (12)
Ectoplasm (8)

Shade Kunai (300)

Dark Matter (3)
Kunai (150)
Dark Matter (10)
Dark Matter (16)
Dark Matter (8)
Dark Matter (12)

Shade Shuriken (300)

Dark Matter (2)
Shuriken (150)
Dark Matter (8)
Dark Matter (8)
Spectre Bar (4)

 
Demon Blood Shard recipes

Result Ingredients
Concentrated Thorium
Soul of Night
Ichor
Demon Blood Shard (7)
Demon Blood Shard (18)
Demon Blood Shard (7)
Demon Blood Shard (7)
Demon Blood Shard (8)
Demon Blood Shard (14)
Demon Blood Shard (8)
Demon Blood Shard (8)
Demon Blood Shard (7)
Demon Blood Shard (8)
Demon Blood Shard (8)
Demon Blood Shard (9)
Demon Blood Shard (8)
Demon Blood Shard (8)
Soul of Flight (15)
Demon Blood Shard (8)

 
Dread Soul recipes

Result Ingredients
Concentrated Thorium
Soul of Night
Cursed Flame
Dread Soul (8)
Dread Soul (7)
Dread Soul (18)
Dread Soul (8)
Dread Soul (8)
Dread Soul (14)
Dread Soul (8)
Dread Soul (7)
Dread Soul (8)
Dread Soul (8)
Dread Soul (7)
Dread Soul (8)
Dread Soul (8)
Soul of Flight (15)
Dread Soul (8)

 
Harbinger Catalyst recipes

Result Ingredients

Harbinger Catalyst (2)

Concentrated Thorium
Arcane Dust
Soul of Light
Pixie Dust
Harbinger Catalyst (7)
Harbinger Catalyst (6)
Harbinger Catalyst (16)
Harbinger Catalyst (14)
Harbinger Catalyst (7)
Harbinger Catalyst (12)
Harbinger Catalyst (8)
Harbinger Catalyst (9)
Harbinger Catalyst (8)
Soul of Flight (15)
Harbinger Catalyst (8)

 
Illumite Ingot recipes

Result Ingredients
Illumite Chunk (4)
Illumite Ingot (8)
Illumite Ingot (7)
Illumite Ingot (9)
Illumite Ingot (7)
Illumite Ingot (20)
Illumite Ingot (8)
Illumite Ingot (16)
Illumite Ingot (8)
Illumite Ingot (7)
Illumite Ingot (12)
Illumite Ingot (8)
Illumite Ingot (8)
Illumite Ingot (8)
Illumite Ingot (8)
Illumite Ingot (10)
Pixie Dust (10)
Life Quartz (5)
Result Ingredients
Strange Plating (12)
Strange Plating (12)
Music Box
Strange Plating (12)
Frost Core
Strange Plating (3)
Hallowed Bar (6)
Strange Plating (4)
Hallowed Bar (8)
Strange Plating (5)
Hallowed Bar (10)
Strange Plating (12)
Strange Plating (12)
Strange Plating (12)
Strange Plating (12)
Subwoofer
Strange Plating (12)
Strange Plating (12)
Strange Plating (12)
Frost Core
Molten Residue (8)
Cursed Flame or Ichor (15)
Soul of Night (5)
Frost Core
Steam Battery (10)
Strange Plating (12)
Molten Residue (5)
Strange Plating (12)
Strange Plating (12)

 
Titanic Bar recipes

Result Ingredients

Titanic Bar (2)

Thorium Bar (2)
Soul of Light
Soul of Night
Titanic Bar (8)
Titanic Bar (8)
Titanic Bar (18)
Titanic Bar (15)
Titanic Bar (7)
Titanic Bar (12)
Titanic Bar (12)

Titan Javelin (100)

Titanic Bar (2)
Titanic Bar (12)
Titanic Bar (12)
Titanic Bar (8)
Titanic Bar (8)
Soul of Flight (15)
Titanic Bar (8)

 
Miscellaneous recipes

Result Ingredients
Petal (10)
Soul of Light (7)
Soul of Night (7)
Thorium Bar (14)
Concentrated Thorium (5)
Soul of Light (2)
Soul of Night (2)
Hallowed Bar (2)
Pumpkin (10)
Soul of Night (4)
Magic Mirror or Ice Mirror
Crystal Shard (12)
Pixie Dust (30)
Magic Mirror or Ice Mirror
Theseus’ Thread
Death Gazer’s Glass
Sorcerer’s Mirror
Enchanted Sundial
Soul of Light (8)
Soul of Night (8)
Soul of Fright (4)
Soul of Sight (4)
Soul of Might (4)

History[]

  • 1.6.5.3

    All Symphonic calls now also alias as Bard (which becomes the primary name).

    : Added 1 new Mod Call: IsBardItem.

  • 1.6.5.0: Added 18 new Mod Calls:

    • IsSpearItemID, IsMartianItemID, IsFlailProjectileID.
    • GetAquaticDepthsBounds, GetBloodChamberBounds, GetBloodAltarPosition.
    • GetZoneAquaticDepths, GetZoneGranite, GetZoneMarble.
    • BonusLifeRecovery, BonusLifeRecoveryIntervalReduction, GetLifeRecovery, GetLifeRecoveryInterval.
    • GetAllCrit, GetBardInspiration, GetBardInspirationMax, BonusDartDamage, BonusMartianDamage.
Game mechanics  
Combat Artificer’s Energy • Crowd Control • Minions • Out of Combat • Special Ability
Environment Events • Music • Status messages
Thrower Thrower Exhaustion • Technique Scrolls
Healer Additional Healing • Auras • Healing Effects
Bard Empowerments • Inspiration • Big Instruments
Items Consumable • Crafting stations (By Hand) • Drops • Modifiers • Rarity • Vanilla item recipes
Game Fishing • Game controls • Mod Calls • Mod Config settings • NPC names
Player Buffs and Debuffs • Death Prevention • Defense • Resource • Life Shield

Behavior[]

The Primordials begin the encounter stopped in place as they spawn in before beginning their attack on the player. They each take turns assaulting the player with their own variety of attacks, requiring the player to adapt to the Primordial that is currently out; the Primordials not currently active will be intangible and unable to harm the player. Their order of attack is consistent and only differs if one of the Primordials has been defeated during the fight.

Their order of attack is: Slag Fury, the First Flame, Aquaius, the Endless Tide, then finally Omnicide, the Life Defiler before looping back to Slag Fury. Right before the active Primordial switches out, the inactive Primordials will let off respectively colored particles as a warning.

Slag Fury, the First Flame

Slag Fury, the First Flame is the fire-based spirit of the Primordials. At every 33% life lost, Slag Fury will enter a new phase. It attacks in the following manner:

  • In phase 1, Slag Fury will shoot flame bolts and periodically larger flame pulses at the player.
  • In phase 2, Slag Fury will continue to shoot flame bolts at an increased rate and periodically unleash a (3-5-3) spread of flame pulses.
  • In phase 3, Slag Fury will start to rapidly fire a triple-spread of flame pulses instead of flame bolts, and will periodically charge up to unleash a ring of 15 homing fireballs.

Aquaius, the Endless Tide

Aquaius, the Endless Tide is the water-based spirit of the Primordials. At every 25% life lost, Aquaius will enter a new phase. It attacks in the following manner:

  • In phase 1, Aquaius repeatedly fires a triple-spread of water bolts at the player with increasing intensity.
  • In phase 2, Aquaius will continue to fire water bolts, and periodically stops to summon 6 Aquaius Bubbles to chase after the player. The Bubbles will explode on death and leave behind short-lived hazards.
  • In phase 3, Aquaius will start firing 4 water bolts at once, and stops summoning Aquaius Bubbles. It will periodically pause to summon 6 pairs of horizontally-moving typhoons to close in on the player, telegraphed by small blue beams.
  • In phase 4, Aquaius will fire 5 water bolts at once. When it pauses, it will summon Aquaius Bubbles and fire typhoons at the same time.

Summons

Image Name Condition
Aquaius Bubble Periodically in phase 2 and 4.

Omnicide, the Life Defiler

Omnicide, the Life Defiler is the death-based spirit of the Primordials. At every 33% life lost, Omnicide will enter a new phase. It attacks in the following manner:

  • As long as Omnicide is active, all nearby players are permanently inflicted with Moon Bite. This wears off once Omnicide switches out with one of its cohorts.
  • In phase 1, Omnicide will repeatedly charge at the player, attempting to slam into them. Its speed will constantly increase if it keeps moving in one direction, resetting when changing direction.
  • In phase 2, Omnicide will increase the speed and rate of its dashes as well as periodically pausing to summon a rain of green blasts above the player’s position, telegraphed by green beams.
  • In phase 3, Omnicide will further intensify its dashes, while adding a semi-circle of laughing death projectiles to its rain attack. These will circle the player before abruptly stagnating in midair (telegraphed by them flashing red a short time beforehand), dealing massive damage on contact. The ring will rotate in a different direction each time Omnicide summons it.

Summon Weapons[]

Minion Summoning Weapons

Pre-Hardmode Minion Summoning Weapons

  • Living Wood Acorn
  • Seahorse Wand
  • Enchanted Barrier Wand
  • Butterfly Staff
  • Storm-Hatchling Staff
  • Rosy Slime Staff
  • Meteor Head Staff
  • Prehistoric Amber Staff
  • Taboo Wand
  • Viscount’s Cane
  • Mantis Cane
  • Yarn Ball

Hardmode Minion Summoning Weapons

  • Astral Barrier Wand
  • Blood Feaster Staff
  • Ice Fairy Staff
  • Mushymen Staff
  • Draconic Magma Staff
  • Blob-horn Coral Staff
  • Corruptling Staff
  • Crimson Hound Staff
  • Lady’s Light
  • Master’s Libram
  • Hail Bomber
  • Beholder Staff
  • Steamgunner Controller
  • Valkyrie Blade
  • Corrodling Staff
  • Eye of Odin
  • The Black Cane
  • Bloody Pagan Staff
  • Terrarium Enigma Staff
  • Nebula’s Reflection
  • Ember Staff

Sentry Summoning Weapons

Pre-Hardmode Sentry Summoning Weapons

  • Antlion Staff
  • Spittin’ Fish
  • Devourer Staff
  • Bleeding Heart Staff
  • Creeping Vine Staff
  • Nano Clam Cane
  • Strongest Link
  • Strange Skull
  • Weed Eater
  • Infernal Animator
  • Boulder Probe Staff
  • Totem Caller
  • Distress Caller

Hardmode Sentry Summoning Weapons

  • Fungal Cane
  • Mortar Staff
  • Void Lance
  • Aeon Staff
  • Rude Wand
  • The Incubator
  • Volt Module
  • Promethean Staff

Donator Items[]

Pre-Hardmode Items

  • Abyssal Whistle
  • Aromatic Biscuit
  • Balloon Ball
  • Bathtub Cart
  • Bellerose
  • Chi Lantern
  • Christmas Center
  • Cleric’s Cross
  • Daawn’s Wig
  • Dark Gate
  • Drowned Doubloon
  • Exotic Myna Egg
  • Fragrant Corsage
  • Frostburn Pouch
  • Gray ‘D’ Painting
  • Guild’s Staff
  • Halloween Center
  • Heart of Stone
  • Hellfire Minigun
  • Hollow’s Ring
  • Infernal Animator
  • Jeweller’s Wall Grip
  • Life Quartz Claymore
  • Life Quartz Shield
  • Lucky Rabbit’s Foot
  • Man Hacker
  • Mantis Cane
  • Model Gun
  • Moonlight
  • Obsidian Staff
  • Phantom Camera
  • Pink Slime Egg
  • Prehistoric Amber Staff
  • Rich Leaf‎
  • Sandshroud Pouch
  • Sawblade
  • Simple Broom
  • Sinister Honk
  • Smooth Wood
  • Spectral Fang
  • Strange Skull
  • Subterranean Bulb
  • Super Anvil
  • Sweet Beet
  • The Digester
  • Up-Down Balloon
  • Vicious Mockery
  • Yarn Ball

Hardmode Items

  • Aeon Staff
  • Air Strike Shield
  • Ammutseba’s Sash
  • Arthropod
  • Astral Fang
  • Bass Booster
  • Bio-Pod
  • Black MIDI
  • Blast Shield
  • Blitz-zard
  • Blizzard Pouch
  • Blood & Glory
  • Blood Drinker
  • Bloody High Claw
  • Bloody Pagan Staff
  • Bow of Light
  • Brinefang
  • Buffalo Launcher
  • Call of Cthulhu
  • Cat’s Eye Great Staff
  • Chaotic Marble
  • Charged Splasher
  • Charon’s Beacon
  • Climber’s Ice Axe
  • Corrodling Staff
  • Cosmic Dagger
  • Cosmic Flux Staff
  • Crystal Wish
  • Cupid’s String
  • Cursed Sawblade
  • Dark Flame
  • Dark Grip
  • Dazzling Sawblade
  • Decaying Sorrow
  • Delectable Nut
  • Demo’s Guidance
  • DMR
  • Draconic Magma Staff
  • Dried Mask
  • Emperor’s Will
  • Empty Wormhole Potion
  • Energy Catalyst
  • Erupting Flare
  • Essence of Flame
  • Experiment 3
  • Eye of Odin
  • Fire Axe
  • Flan Platter
  • Fragmented Rune
  • Fresh Pickle
  • Friendly-Fire Staff
  • Frozen Sawblade
  • Full Moon Blossom
  • Geomancer’s Brush
  • Ghastly Carapace
  • Ghost Pulse Arrow
  • Golden Locks
  • Golem’s Gaze
  • Greedy Magnet
  • Green Firefly
  • Grim Flayer
  • Guide’s Final Gift
  • Gut Wrencher’s Gauntlet
  • Hadron Collider
  • Happy Home Token
  • Heart of the Jungle
  • Heaven’s Gate
  • Hippocrati-crossbow
  • Holy Hammer
  • Hungering Blossom
  • Hydro Pump
  • Incandescent Spark
  • Kinetic Potion
  • Kineto-scythe
  • Lady’s Light
  • Launch Jumper
  • Legacy
  • Lightning Staff
  • Little Red
  • Mantle of the Protector
  • Master’s Libram
  • Medium Rare Steak
  • Metabolic Pills
  • Midas’ Gavel
  • Mineral Launcher
  • Molten Sawblade
  • Nebula’s Reflection
  • Night Staff
  • Northern Light
  • Nova Rifle
  • Nuclear Fury
  • Omniwrench
  • Otherworldly Rune
  • Phantom Arm Cannon
  • Pill Popper
  • P.L.G. 8999
  • Plague Lord’s Flask
  • Plasma Generator
  • Plasma Staff
  • Portable Wintergatan
  • Proof of Avarice
  • Quake Gauntlet
  • Quasar’s Flare
  • Razorlash
  • Rifle Spear
  • Rocket Cart‎
  • Rude Wand
  • Saba
  • Sacred Heart
  • Sandweaver’s Tiara
  • Serpent Shield
  • Shadow-Flare Bow
  • Shadow Orb Staff
  • Shinobi Sigil
  • Shockbuster
  • Shu’s Wrath
  • Skadoosh
  • Smiting Hammer
  • Snow White
  • Soul Anchor
  • Soul Reaver
  • Spearmint
  • Spirit Breaker
  • Static Prod
  • Steamgunner Controller
  • Stellar Rod
  • Stellar System
  • Strawberry Heart
  • Subspace Wings
  • Super Plasma Cannon
  • Supersonic Bomber
  • Sweet Vengeance
  • Teleologic Imposition
  • Terrarian’s Last Knife
  • Teslanator
  • The Bopper
  • The Cape of the Survivor‎‎
  • The Massacre
  • The Nuclear Option
  • The Whirlpool
  • Tortle Scute
  • Turtle Drums
  • Umbra Blaster
  • Valhalla’s Descent
  • Valkyrie Blade
  • Vile Sawblade
  • Wishing Glass
  • Wondrous Wand
  • Wyvern Slayer
  • Yuma’s Pendant
  • Zunpet

Pre-Wall of Flesh[]

This section assumes the player has visited all appropriate biomes, and has defeated all previous bosses and invasions before the Wall of Flesh.

Melee

Weapons

  • Blood Thirster
  • Champion’s Swift Blade
  • Star Trail
  • Thor’s Hammer — Melee
  • Energy Storm Partisan
  • Sanguine
  • Nocturnal

Armors

n/a

Accessories

  • Molten Spear Tip
  • Iron Flail-Core

Buffs

n/a

Ranged

Weapons

  • Eternal Night
  • Hemorrhage
  • Champion’s Trifecta-Shot
  • Darksteel Longbow
  • Hellfire Minigun
  • Energy Storm Bolter
  • Hit Scanner
  • Shark Storm
  • Slugger

Armors

  • Yew Wood armor
  • Tide Hunter armor

Accessories

Buffs

n/a

Magic

Weapons

  • Eel-rod
  • High Tide
  • Bloodboil
  • Light’s Lament
  • Champion’s Bomber Staff
  • Energy Projector
  • Gorgon-Gaze Staff
  • Particle Whip

Armors

n/a

Accessories

  • Wizard Shoes
  • Sapphire Ring

Buffs

n/a

Summoner

Weapons

  • Viscount’s Cane
  • Prehistoric Amber Staff
  • Taboo Wand
  • Boulder Probe Staff
  • Totem Caller
  • Distress Caller
  • Strange Skull
  • Infernal Animator
  • Mantis Cane

Summoner Banners

  • Hive Mind
  • Falconeer’s Cane

Armors

Spirit Trapper armor(Spirit Trapper’s Mask)

Accessories

  • Prehistoric Arachnid
  • Minotaur Skull
  • Necrotic Skull
  • Scrying Glass

Buffs

Thrower

Weapons

  • Aquaite Knife
  • Dracula Fang
  • Molten Knife
  • Sea Ninja-Star
  • Granite Throwing Axe
  • Bronze Throwing Axe
  • Champion’s God Hand
  • Gauss Flinger
  • Light’s Anguish
  • Embowelment

Armors

Accessories

  • Spartan Sandals
  • Guide to Expert Throwing
  • Bone Grip
  • Olympic Torch

Buffs

  • Deep Freeze Coating
  • Spore Coating
  • Toxic Coating
  • Explosive Coating
  • Gorgan Coating

Healer

Weapons

  • Molten Thresher
  • Templar’s Judgement
  • Life Disperser
  • Falling Twilight
  • Blood Harvest
  • Omen
  • Spirit Blast Wand

Support Tools

  • Templar’s Grace
  • Rod of Aesculapius
  • Chi Lantern
  • Star Rod
  • Prophecy
  • Bloom Guard
  • Marrow Scepter
  • Granite Ion Staff
  • Redeemer’s Staff
  • Divine Lotus

Armors

Accessories

  • Inner Flame
  • Ancient Aegis

Buffs

  • Altar (Healer)
  • Glowing Potion

Bard

Weapons

  • Nocturne
  • Bone Trumpet
  • Hot Horn
  • Bronze Tuning Fork
  • Bongos
  • Sitar
  • Song of Ice & Fire
  • Sonar Cannon
  • Roboboe
  • Microphone
  • Granite Boom Box

Armors

Accessories

  • Cork Grease
  • Metronome
  • Band Kit
  • Plunger Mute
  • Vibration Tuner
  • Guitar Pick
  • Mouthpiece
  • Subwoofer
  • Devil’s Subwoofer
  • Track Player

Buffs

  • Creativity Potion
  • Earworm Potion

Mixed

Listing items that are viable regardless of class.

Weapons

Armors

  • Depth Diver armor
  • Darksteel armor
  • Granite armor

Accessories

  • The Ring
  • Sea Turtle’s Bulwark
  • Artificer’s Shield
  • Obsidian Scale
  • Eye of the Storm
  • Champion’s Wings

Buffs

  • Cactus Fruit
  • Frenzy Potion
  • Conflagration Potion
  • Bouncing Flame Potion

Guardian Angel[]

The Spiritualist can provide protection by paying him 5 Purified Shards. Once paid, the Guardian Angel buff is granted for 5 minutes, giving the player one chance to avoid fatal damage during that time. Upon dying the Guardian’s Exhaustion debuff is applied, making the player unable to receive the Spiritualist’s gift for 10 minutes.

If the player dies and revives again, they are given a random boost for 10 seconds alongside the debuff, out of three options:

Buff Effect
Guardian — Revenge All damage is increased by 15%.
Guardian — Protection Damage reduction is increased by 30%.
Guardian — Recovery Life regeneration is greatly increased.

Ranged Weapons[]

Bows

Pre-Hardmode Bows

  • Frost Fury
  • Sandstone Bow
  • Talon Burst
  • Steel Bow
  • Danger Dual-shot
  • Thorium Bow
  • Yew Wood Bow
  • Feather Foe
  • Bramble Shot
  • Blooming Bow
  • Stream Sting
  • Eternal Night
  • Hemorrhage
  • Champion’s Trifecta-Shot

Hardmode Bows

  • Comet Crossfire
  • Cupid’s String
  • Geode Longbow
  • Naga’s Recurve
  • Flesh Bow
  • Cinder String
  • Glacial Sting
  • Lodestone Bow
  • Valadium Bow
  • Shu’s Wrath
  • Destroyer’s Rage
  • Titan Bow
  • True Eternal Night
  • True Hemorrhage
  • Terra Bow
  • Decaying Sorrow
  • Demon Blood Bow
  • Berserker Bow
  • Shadow-Flare Bow
  • The Black Bow
  • Terrarium Longbow
  • Omni-Bow
  • Quasar’s Flare

Repeaters

Pre-Hardmode Repeaters

  • Coral Crossbow
  • Darksteel Crossbow
  • Granite Crossbow

Hardmode Repeaters

  • Durasteel Repeater
  • True Hallowed Repeater
  • Demon Blood Crossbow
  • Illumite Shotbow

Guns

Pre-Hardmode Guns

  • Thorium Revolver
  • Yew-Handled Flintlock
  • Harpy Pelter
  • Buccaneer’s Blunderbuss
  • Shark Storm
  • Guano Gunner
  • Slugger
  • Hellfire Minigun
  • Energy Storm Bolter
  • Hit Scanner

Hardmode Guns

  • Cobalt Popper
  • Palladium Sub-machine Gun
  • Spine Buster
  • Vega Phaser
  • Freeze Ray
  • Mythril Pelter
  • Orichalcum Pelter
  • Dragon’s Gaze
  • Blood Belcher
  • S. S. Devastator
  • Funggat
  • Scorn
  • Tommy Gun
  • Armor Bane
  • Bullet Storm
  • Obliterator
  • Lodestone Quick Draw
  • Valadium Foe Blaster
  • Adamantite Carbine
  • Titanium Rifle
  • Trigun
  • Little Red
  • Illumite Blaster
  • DMR
  • Nova Rifle
  • Umbra Blaster
  • Mycelium Gatling Gun
  • Trench Spitter
  • Terrarium Pulse Rifle
  • Emperor’s Will
  • Omni-Cannon

Launchers

Pre-Hardmode Launchers

Hardmode Launchers

  • Micro Launcher
  • Dread Launcher
  • Illumite Barrager
  • Launch Jumper
  • Buffalo Launcher
  • Phantom Arm Cannon
  • The Massacre
  • Terrarium Bomber
  • Supersonic Bomber
  • The Javelin

Other

Pre-Hardmode Other

  • Spud Bomber
  • Trapper
  • Webgun
  • Goblin Warpipe
  • The Zapper
  • Aqua Pelter
  • Man Hacker
  • Elephant Gun
  • Thor’s Hammer — Ranged

Hardmode Other

  • Tranquilizer Gun
  • Hand Cannon
  • Ogre Snot-Gun
  • Teslanator
  • Shockbuster
  • Mineral Launcher
  • Charged Splasher
  • Spirit Breaker
  • Reject’s Blowpipe
  • Hydro Pump
  • Wyrm Decimator

Pre-Primordials[]

This section assumes the player has visited all appropriate biomes, and has defeated all previous bosses and invasions before The Primordials.

Melee

Weapons

  • Terrarium Saber
  • Terrarium Spear
  • Terrarium Hyper Disc
  • Skadoosh

Armors

n/a

Accessories

n/a

Buffs

n/a

Ranged

Weapons

  • Terrarium Longbow
  • Terrarium Pulse Rifle
  • Terrarium Bomber

Armors

n/a

Accessories

n/a

Buffs

n/a

Magic

Weapons

  • Ancient Flame
  • Terrarium Sage Staff
  • Nuclear Fury
  • Ancient Frost
  • Ancient Spark
  • Ancient Light(Expert Mode)
  • Cat’s Eye Great Staff
  • Teleologic Imposition

Armors

n/a

Accessories

  • Shade Band
  • Wizard Shoes

Buffs

n/a

Summoner

Weapons

  • Terrarium Enigma Staff
  • Shadow Orb Staff

Summoner Banners

  • Hive Mind
  • Battle Banner
  • Combat Banner
  • Morale Banner

Armors

n/a

Accessories

  • Phylactery
  • Crystal Scorpion
  • Yuma’s Pendant

Buffs

Thrower

Weapons

  • Angel’s End
  • Terrarium Ripple Knife
  • White Dwarf Cutter
  • Shade Shuriken

Armors

Accessories

Buffs

  • Ninja Rack
  • Deep Freeze Coating
  • Spore Coating
  • Toxic Coating
  • Explosive Coating
  • Gorgan Coating

Healer

Weapons

  • Cosmic Flux Staff
  • Life and Death

Support Tools

  • Divine Staff
  • Celestial Wand

Armors

Accessories

n/a

Buffs

  • Altar (Healer)
  • Glowing Potion
  • Holy Potion

Bard

Weapons

  • The Green Tambourine
  • Shooting Star Blast-Guitar
  • Terrarium Autoharp
  • Sound Sage’s Lament
  • Sonic Amplifier

Armors

Accessories

Buffs

  • Creativity Potion
  • Earworm Potion
  • Inspirational Reach Potion
  • Conductor’s Stand

Mixed

Listing items that are viable regardless of class.

Weapons

n/a

Armors

Accessories

  • Terrarium Particle Sprinters
  • Terrarium Defender
  • Terrarium Wings
  • Celestial Carrier
  • Shooting Star Turbo Tuba

Buffs

  • Cactus Fruit
  • Frenzy Potion
  • Conflagration Potion
  • Kinetic Potion
  • Bouncing Flame Potion

History[]

  • 1.6.4.0:

    • Updated «Gonna Need a Bigger Lamp» and «Destroy All Monsters» descriptions.
    • Added 8 new possible names.
  • 1.6.3.6: Updated «Not So Itsy Bitsy» description again for further clarity.
  • 1.6.1.0: Updated «Not So Itsy Bitsy» description for clarity.
  • 1.6.0.0:

    • Revamped the Tracker’s contract system:
      • Now features a new UI window, complete with custom achievement-styled icons for each contract.
      • Can now complete any contract in groups based on progression.
      • Added contracts for Dr. Bones, Rune Wizard, Ice Golem, Sand Elemental.
      • Changed Totem Caller to Hag’s contract reward.
  • 1.4.0.0: Introduced.

Mechanics[]

Throwing Damage

The Thrower’s weapons hit with a specific damage type called throwing damage. Accessories and armor can be used to augment throwing damage output, and generic ‘damage’ buffs still increase a Thrower’s damage.

Technique Scrolls

Technique Scrolls are items that, when used, allow the player to perform special abilities, with the type depending on the last Technique Scroll used. For example, Technique — Shadow Dance allows the player to teleport to the cursor’s location. These techniques draw from the player’s Technique Points, which will automatically regenerate while dealing throwing damage.

Thrower Exhaustion

While using non-consumable throwing weapons, such as the Gauss Flinger or Stalker’s Snippers, an Exhaustion Bar will begin to fill up. If brought to full, the player will be penalized with the Exhaustion debuff for 20 seconds. While the player has the debuff, using any non-consumable Thrower weapon will have its damage cut by 20% per use, until they only deal 1 damage. Killing an enemy with non-consumable throwing weapon replenishes 10% of the maximum Exhaustion.

The base Exhaustion cap is an unlisted value of 1200 (1680 with the Canteen, 1920 with the Mermaid’s Canteen, and 2400 with both). Every time a non-consumable weapon is used, twice its useTime is added to the player’s Exhaustion value. Every second, regardless of weapon uses within this time, 60 Exhaustion is recovered unless the player has the Exhaustion debuff. While the debuff is active, the player will recover no Exhaustion for the duration. Once the debuff has fully run its course, the player will recover all of their Exhaustion at once.

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