Достижения

Act 1

Name Looks Appears in Special Attacks
Green Slime 1-1 Outskirts of Inoya None.
Small Spider 1-1 Outskirts of Inoya Websling: Spits Spiderwebs at the Player slowing them when they walk over it
Maggot 1-2 Fields of Battle

1-3 Pumpkin Patch

Poison Spit: Spits out a puddle of poison, slowing and damaging Players that walk over them.

Split: Splits up into smaller Maggots on death.

Goblin 1-1 Outskirts of Inoya

1-4 Village

1-5 Kings Garden

Fire Breath: Shoots out a ball of Fire, which will stay at the ground, damaging players who pass over.
Skeleton 1-2 Fields of Battle

Black Tower

Gurags Throne

Dash: Dashes to the Players direction twice, dealing damage and inflicting a Stun in a big area with the second dash.
Skeleton Archer 1-2 Fields of Battle

1-4 Village

1-5 Kings Garden

Gurags Throne

Arrow Rain: A barrage of Arrows will rain down on a specific spot, heavily damaging Players in it.

(Nightmare+ ; Rare+ Variants)

Wendigo 1-3 Pumpkin Patch

1-4 Village

Rat Rat Den

1-3 Pumpkin Patch

Pumpkin Cellar

Jump: Jumps to the Player.
Ent 1-4 Village Roots: Places Root-traps on the ground, snaring targets hit.
Big Ent 1-4 Village (Nightmare+) The Champion+ Variant of a Treant
Zombie Crawler 1-5 Kings Garden Frenzy: Quickly runs to the player and attacks.
Zombie Pumpkin Cellar

1-5 Kings Garden

Spawn Fly: Spawns a Fly of random Raritly.

Spike Balls: Throws one or 3 Bouncing Spike Balls, which deal high damage.

Fly Gets summoned by Undeads None.
Skeleton Mage Gurags Throne None.
Skeleton Hut 1-2 Fields of Battle

1-4 Village

Summons Skeletons.
Goblin Den 1-5 Kings Garden Summons Goblins.
Rat Hut 1-4 Village Summons Rats.
Maggot Lair 1-4 Village

1-5 Kings Garden

Summons Maggots.
Elemental Gets summoned by Gurag Literally does nothing.

Act 5 (Plains of Karponia)

Corrupted Statues

  • Destroy 8 corrupted statues in ACT 5, Zones 1 or 2
  • They appear on the mini map as collectible quest objects, but you need to hit them
  • After the first hit, they change into a Shade monster that you must kill
  • Unlocks: Stop the Invasion

Stop the invasion

  • Use the Bomb to bomb 6 ships at the edges of ACT 5 Zone 3 (Fuji Coast)
  • The Bomb is an Active Relic dropped by the NPC at the beginning of the quest
  • The relic auto-aims for the skeletons inside the ships
  • Unlocks: We feast on fish

We feast on fish

  • Captture fishes with the Fish Net in Zones 4 or 5 (Sea of Carponia, Temple of Zamjo)
  • The Fish Net is an Active Relic dropped by the NPC at the beginning of the quest
  • You can only capture the blue fishes (monsters), not the puffer fishes (traps)
  • It places a trap a few feet from the character, that catches a fish that steps on it
  • The trap stays active for 10 seconds and can catch multiple fishes during its lifetime
  • Unlocks: Sushi time!

Offensive Stats

  • Damage increases the damage of your basic attacks.
  • Attack Power increases basic attack damage.
  • Ability Power increases ability damage.
  • Critical Damage increases the damage of your critical attacks.
  • Critical Chance increases your chance of dealing extra damage.
  • Physical Damage increases the damage of your physical based attacks and abilities.
  • Magic Damage increases the damage of your magic based attacks and abilities.
  • Wind Damage increases the damage of your Wind based attacks and abilities.
  • Cold Damage increases the damage of your cold based attacks and abilities.
  • Fire Damage increases the damage of your fire based attacks and abilities.
  • Poison Damage increases the damage of your poison based attacks and abilities.
  • Lightning Damage increases the damage of your lightning based attacks and abilities.
  • Elemental Damage increases the damage of all elemental based attacks and abilities.

Variants

Every monster has different Variants, being normal, rare, elite, ancient and champion respectively. All of them can be identified by their healthbars. Enemies can have affixes and Elite and higher can have special abilities. Stronger variants also come with increased drop values, which vary with difficulty.

Additionally some Enemy-types can have a special active ability, which are specific to their class.

Variant Looks Drop Values
Normal Normal: 0

Nightmare: 0

Hell: 0

Inferno: 4

Rare Normal: 0

Nightmare: 0

Hell: 0

Inferno: 9

Elite Normal: 2

Nightmare: 5

Hell: 9

Inferno: 16

Champion Normal: 12

Nightmare: 21

Hell: 36

Inferno: 45

Ancient Normal: 5

Nightmare: 12

Hell: 18

Inferno: 28

Flasks

Tier Name Sprite Stats Sockets Damage Types Ability
B Cobra Blood Vial

(1 Handed)

18900 Base Damage

1.57 Aps

3100 Energy

2375 Stamina

4800 Damage

105% Damage

355 Mana per Second

1 All Talents

0.51% Life per Hit

1 — 5 Poison ——
AA Doctor’s Potion

(1 Handed)

12500 Base Damage

1.63 Aps

3100 Energy

1100 Stamina

3500 Damage

85% Damage

10% Attack Speed

0.26% Life per Hit

1.01% Mana per Hit

1 — 5 Poison Doctor’s Medkit
C Demon Blood Flask

(1 Handed)

15500 Base Damage

1.56 Aps

4100 Energy

15% Attack Speed

10% Critical Rate

42% Critical Damage

275 All Stats

0.26% Life per Hit

1.01% Mana per Hit

1 — 5 —— ——
B Ancient Mucus

(1 Handed)

12480 Base Damage

1.63 Aps

3100 Energy

5% Energy

1500 Stamina

1100 Damage

80% Damage

7% Cdr

200 All Stats

100% Magic Find

1 — 5 Poison ——
AA Spirit Urn

(1 Handed)

8500 Base Damage

1.95% Aps

3100 Energy

1500 Stamina

2500 Damage

85% Damage

30% Attack Speed

1% Health per Second

2.01% Mana per Hit

1 — 5 Poison ——
Doomweed Vial 8748 Base Damage

2.08 Aps

4755 Energy

4755 Stamina

36% Damage

4259 Damage

24% Attack Speed

1% Life per Hit

1% Mana per Hit

1-5 Poison

Act 6 (The Holy Grounds)

Preperation

  • Collect 20 Essence and one Book of Command in Zone 1 (Highland Graveyard)
  • Items are dropped by monsters
  • Unlocks: Shut down

Shut down

  • Use the Book of Command to close 10 demonic portals in Zones 1 or 2 (The Cathedral, Prison Dungeon)
  • The Book of Command is an Active Relic dropped by the NPC at the beginning of the quest
  • Demonic portals are red, and appear on the mini map as quest objects
  • You need to use the Book of Command next to a red portal, which links you to the portal
  • You must then wait until the portal is closed, and kill monsters that go out of it
  • You must stay at close range during the process, or the link breaks
  • Closing a portal takes 10 seconds
  • Unlocks: Highway to hell

Highway to hell

  • Clear 6 cogs out of mysterious vines in Zone 4 (Steam Train)
  • Cogs appear on the mini map as quest objects
  • You must hit each cog 4 times
  • Unlocks: Summon Satan

Act 6

Monster Name Looks Appears in Special Attacks
Skeleton Ghost 6-1 Highland Graveyard

6-3 Prison Dungeon

Levitating

Horror

6-1 Highland Graveyard
Priest 6-1 Highland Graveyard
Zombie Crawler 6-1 Highland Graveyard
Hellbeast 6-2 The Cathedral

6-5 The Depths of Hell

6-5 Boss Dungeon,

Seventh Layer of Hell

Brimstone: Lets a Stone fall from the

Sky, dealing Damage, follows up on

the Same position with a Fireball,

dealing damage again and leaving

a burning field.

Damned Legion 6-2 The Cathedral

6-4 Steam Train

Charge! (Passive): Is extremely fast.

Judgement: Summons Swords to smite

the Player.

Horror 6-2 The Cathedral

6-3 Prison Dungeon

6-5 The Depth of Hell

6-5 Boss Dungeon,

Seventh Layer of Hell

Multishot: Shoots multiple Shots at once.
Prison Guard 6-3 Prison Dungeon

6-4 Steam Train

Bomber

Goblin

6-4 Steam Train Bomb Rain: Lets a barrage of Bombs

fall down in an area, that slowly

follows Players.

Skeleton Archer 6-4 Steam Train
Imp 6-5 The Depth of Hell
Shade 6-5 The Depth of Hell
Parasect 6-5 Boss Dungeon,

Seventh Layer of Hell

Bloodlaser Barrage: Shoots out

Lasers in either a + or x shape.

Skeleton Cave 6-1 Highland Graveyard

6-4 Steam Train

Spawns Skeletons.
Maggot Cave 6-2 The Cathedral

6-4 Steam Train

Spawns Maggots.
Rat Hut 6-3 Prison Dungeon

6-4 Steam Train

6-5 The Depth of Hell

Spawns Rats

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Procs

These are the talents that have a small chance to activate when you do a certain task. For example, reading the description of a talent can tell you it has a chance to proc when attacking, this means that it as X% chance to activate when you hold down the attack button. For these kind of talents, attack speed is what usually makes them proc more, and thus make them better.

Primary Stats

The primary stats in the game are:

  • Energy: Increases your max mana pool.
  • Strength: Increases your base attack damage.
  • Stamina: Increases your max health.
  • Armor: Increases your Damage Reduction

Elemental Damage

Elemental Damage is what boosts all of your damage output in the game, specific or generic.
There are currently 7 elements you can use: Wind, Cold, Fire, Poison, Lightning, Physical, Magic, Elemental.

  • Physical Damage increases the damage of your physical based attacks and abilities.
  • Magic Damage increases the damage of your magic based attacks and abilities.
  • Wind Damage increases the damage of your Wind based attacks and abilities.
  • Cold Damage increases the damage of your cold based attacks and abilities.
  • Fire Damage increases the damage of your fire based attacks and abilities.
  • Poison Damage increases the damage of your poison based attacks and abilities.
  • Lightning Damage increases the damage of your lightning based attacks and abilities.
  • Elemental Damage increases damage done by all elements (Including Physical).

Equipment

Equipment is how you become stronger. You find them by killing enemies in the game, by crafting them and by trading them with other people.

There are 8 equipment slots you can use in the game:

  • Amulet
  • Helmet
  • Weapon
  • Chest
  • Shield
  • Gloves
  • Boots
  • Charm
  • Rings
  • Belts
  • Potions

There are also 9 (8 if you don’t count set items as their own quality/tier) item qualities, or tiers, in the game, listed from the most common to the least common:

  • Common
  • Superior
  • Rare
  • Legendary
  • Mythic
  • Runeword
  • Satanic
  • Set Items
  • Chase
  • Angelic

All items up to Legendary quality have random stats when they drop. It is impossible to farm for a specific Mythic or Legendary to help you reach higher difficulties. You’ll have to rely on pure luck of getting the stats you need, and the amount each stat provides increases with each quality.

Farming in Hell

Welcome to the beginning of the end game. As you’re starting out in hell, a good way to get your first Satanics is to mine ruby ore and either craft random/specific satanics, or sell the ore for rubies to buy the pieces you need.

There are multiple ways to farm for Satanics and Chase items:

  • Boss dungeons
  • Specific or all Acts
  • Chaos Towers (often referred to as CT)
  • Key Dungeons

A combination of these is usually the best way to get started.

Talents

Talents are what abilities are called in this game, whether it be an active talent which you can press on your action bar, or a passive talent that is always active, or a proc talent that has a chance to activate when you do a certain thing. The deciding factor for the damage of your talents is the element it has been assigned with.

In this picture, we can see what the element it has by looking at the text in the middle right of it, surrounded by brackets. In this talent, the damage is increased by Lightning. This means that the lightning element is what gives it more damage, but you also need to understand that the number of points affects how much it scales. A talent with 25 base points spent will be gaining 100% of the elemental value, while a talent with 10 base points will be gaining around 50% of it — meaning that for each base point spent into an ability, the more damage from the element it’s going to get.

We can also see the synergy of the talent at the bottom left of the image. Most of the time you’re going to see either Energy, Strength or Stamina in that place. But some talents also have a second parameter: Weapon Damage. These synergies scale off of these primary attributes, giving you a small percentage of them as bonus damage to the skill.

Chainsaws

Tier Name Sprite Stats Sockets Damage Types Ability
A

N

G

E

L

I

C

St. Meese’s Longsaw

(2 Handed)

30600 Base Damage

1.63 Aps

2000 Armor

3520 Strength

3800 Stamina

10% Armor

10% Attack Speed

11% Cdr

10% Damage Reduction

4 All Talents

8400 Damage

105% Damage

0.51% Life per Hit

6 Elemental Big Joe
A Doublesaw 4000

(2 Handed)

28800 Base Damage

25 Speed

4220 Strength

4200 Stamina

7650 Damage

105% Damage

16% Cdr

0.51% Life per Hit

2 — 6 Physical ——
B The Annihilator

(2 Handed)

29600 Base Damage

1.11 Aps

10% Block Chance

2120 Strength

2400 Stamina

2650 Damage

30% Damage

15% Critical Rate

42% Critical Damage

0.26% Life per Hit

2 — 6 Physical

Fire

——
C Vorpal Sharktooth

(1 Handed)

17333 Base Damage

1.94 Aps

2020 Strength

2020 Stamina

8% Strength

3750 Damage

75% Damage

25% Attack Speed

2.01% Mana per Hit

1 — 5 Physical

Fire

Hellfire
A Doomsaw

(2 Handed)

28200 Base Damage

1.45 Aps

2720 Strength

3700 Stamina

5650 Damage

90% Fire Damage

6% Cdr

0.26% Life per Hit

2 — 6 Fire Hellfire
C Sawgun

(1 Handed)

12600 Base Damage

1.87 Aps

3120 Strength

3125 Stamina

3150 Damage

65% Damage

20% Attack Speed

10% Critical Rate

33% Critical Damage

0.26% Life per Hit

1 — 5 Physical

Fire

Gunshot
AA Lumberjack’s Chainsaw

(2 Handed)

28025 Base Damage

1.12 Aps

3900 Strength

3900 Stamina

7080 Damage

100% Damage

6% Cdr

10% Damage Reduction

0.26% Life per Hit

1.01% Mana per Hit

2 — 6 Physical Lumberjack’s Forestry Gear
C

H

A

S

E

Candy Shredder

(1 Handed)

6892 Base Damage

2.73 Aps

4642 Strength

4642 Stamina

12% Strength

38% Fire Damage

4791 Damage

24% Attack Speed

15% Ability Power

1-5 Fire Fire Break
C

H

A

S

E

Royal Decapitator

(2 Handed)

23243 Base Damage

.90 Aps

5181 Strength

5181 Stamina

43% Physical Damage

79% Critical Damage

4727 Damage

24% Cdr

10% Damage Reduction

1% Life per Hit

1% Mana per Hit

1-6 Physical

Potions

Potion Effect Name Description
Elixir of Death Berserk Rage Temporarily increases all damage dealt
Maggot Eye Elixir Absolute Power Temporarily increases all elemental damage by 1000
Blood of Spartan Spartan Defense Temporarily increases dodge and block by 15%
Prismatic Potion Crystal Power? Temporarily increases your max resistance cap
Bottle of Radogate Fleet Footwork Temporarily provides you with a movement speed buff of 50 for 15 seconds. Cooldown: 35 seconds
Praetorian Blood Stoneskin Temporarily increases your armor by 200%
Bottle of Sake Drunken Kung Fu Temporarily grants you an additional 100% critical damage
Protein Shake Flexing Temporarily increases your strength by 50%
Ghostly Potion Vanish Grants you temporary invisibility
Radbull Hyper Activity Gives you a temporary 15% attack speed boost
Witches Potion Heal Health regeneration/Health buff
Wizard Potion Manaflow Replenishes your mana
Surströmming Diarrhea The puke does mild damage
Empty Bottle of Vodka Looks like Elias found this first… Does nothing, just gives you 6 sockets.
Sung Lee’s Unleashed Rage Momentary Madness Turns your auto attacks into bursts for the duration of the effect
Power of the Void Chaos Unleashed Rains meteors down upon your enemies when you use an active skill
Caffeinated Coffee Container The Fragrance of Dark Coffee 5% chance on hit that spills high damage coffee everywhere which makes the user very angry and it has a 5 second cooldown. It spreads like plague does only it is coffee flavored and has high damage
Gold Inlaid Mysterious Potion Endless Wealth Grants 150% Magic Find . 45 second cooldown

Javelins

Tier Name Sprite Stats Sockets Damage Types Ability
A

N

G

E

L

I

C

St. Neri’s Rainbow Lance

(1 Handed)

4787 Base Damage

2.70 Aps

60 Speed

24% Attack Speed

2256 All Stats

1 All Talents

3478 Damage

47% Damage

5 Elemental Neris Radiance
SS Odin’s Battle Spear

(2 Handed)

28499 Base Damage

1.88 Aps

30 Speed

11100 Damage

120% Damage

28% Attack Speed

10% Damage Reduction

1500 All Stats

0.26% Life per Hit

1.01% Mana per Hit

6 Lightning Elemental Break
B Wargod’s Wrath

(1 Handed)

18460 Base Damage

1.24 Aps

10% Dodge

1120 Strength

1500 Stamina

1700 Damage

85% Damage

10% Attack Speed

1 — 5 Physical Piercing
SS Crusader’s Halberd

(2 Handed)

28762 Base Damage

1.54 Aps

30 Speed

3288 Strength

3200 Stamina

11100 Damage

120% Damage

15% Attack Speed

10% Damage Reduction

2 — 6 Physical Armor Break
C Imperial Glaive

(1 Handed)

17000 Base Damage

1.39 Aps

2200 Strength

2200 Stamina

2100 Damage

35% Damage

20% Attack Speed

10% Critical Rate

33% Critical Damage

2.01% Mana per Hit

2 — 6 Physical

Lightning

——
A Thunderfury

(1 Handed)

15999 Base Damage

1.88 Aps

999 Strength

1100 Stamina

3600 Damage

90% Damage

20% Attack Speed

1 — 5 Lightning Lightning Fury
C Poseidon’s Might

(2 Handed)

21762 Base Damage

1.61 Aps

15 Speed

2388 Strength

2200 Stamina

45% Attack Speed

25% Critical Rate

38% Critical Damage

100% Magic Find

2 — 6 —— ——
B Serpent’s Tooth

(1 Handed)

14460 Base Damage

1.43 Aps

10% Dodge

1420 Strength

1500 Stamina

3950 Damage

90% Damage

15% Attack Speed

1 — 5 Poison Poison Nova
D Crystal Infused Javelin

(1 Handed)

3050 Base Damage

1.71 Aps

10 Speed

5% Attack Speed

1% Critical Rate

275 All Stats

325 Damage

1 — 3 Elemental ——
A Valkyries Lightning Spear

(1 Handed)

15499 Base Damage

1.77 Aps

999 Strength

1100 Stamina

2900 Damage

85% Damage

18% Attack Speed

1 — 5 Lightning Valkyries Battle Gear
C

H

A

S

E

Deep Sea Glaive

(1 Handed)

7711 Base Damage

2.44 Aps

4968 Strength

5110 Stamina

43% Lightning Damage

4826 Lightning Damage

43% Poison Damage

4826 Poison Damage

24% Attack Speed

1-5 Lightning Burst Shot

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Guns

Tier Name Sprite Stats Sockets Damage Types Ability
A

N

G

E

L

I

C

St. Brooks Elementium Pistol

(1 Handed)

4839 Base Damage

2.67 Aps

30 Speed

3032 Strength

3032 Stamina

24% Attack Speed

2 All Talents

3272 Damage

38% Damage

1% Life per Hit

1% Mana per Hit

5 Elemental Elementium Blast
SS Steve’s Bang

(1 Handed)

15944

1.72 Aps

15 Speed

1225 Strength

1225 Stamina

10% Attack Speed

2250 Damage

55% Damage

10% Exp Gain

100% Magic Find

5 Elemental

Stickman

AA Jack & Fred

(2 Handed)

18944 Base Damage

1.56 Aps

2544 Strength

2200 Stamina

2850 Damage

45% Damage

15% Attack Speed

10% Critical Rate

47% Critical Damage

0.26% Life per Hit

1.01% Mana per Hit

2 — 6 Physical

Cold

Fire

Double Shot
AA Demon & Angel

(2 Handed)

18025 Base Damage

1.76 Aps

25 Speed

2565 Strength

3000 Stamina

1880 Damage

70% Damage

18% Attack Speed

10% Critical Rate

38% Critical Damage

6% Cdr

0.26% Life per Hit

1.01% Mana per Hit

2 — 6 Physical

Double Shot

B Chills of War

(1 Handed)

16144 Base Damage

1.55 Aps

1225 Strength

1225 Stamina

4480 Damage

85% Damage

15% Attack Speed

0.26% Life per Hit

1 — 5 Cold Coldsnap
B Flamecannon

(2 Handed)

23944 Base Damage

1.72 Aps

2120 Strength

2200 Stamina

11600 Damage

120% Damage

0.26% Life per Hit

1.01% Mana per Hit

2 — 6 Fire Flamethrower
C Vampire Hunter

(2 Handed)

25675 Base Damage

1.29 Aps

10% Dodge

25 Speed

2225 Strength

10% Strength

4200 Stamina

3550 Damage

75% Damage

0.51% Life per Hit

1.01% Mana per Hit

2 — 6 Physical

Cold

Fire

Double Shot
B Warbringer

(1 Handed)

2544 Base Damage

1.11 Aps

1244 Strength

1200 Stamina

1150 Damage

25% Damage

10% Critical Rate

47% Critical Damage

1 — 5 Physical

Cold

Fire

Burst Shot
C Marine’s Buddy

(2 Handed)

14800 Base Damage

1.54 Aps

2520 Strength

2400 Stamina

1950 Damage

65% Damage

0.26% Life per Hit

100% Magic Find

1 — 5 Physical

Cold

Fire

Piercing
AA RT XQC-4910

(2 Handed)

36000 Base Damage

1.02 Aps

2120 Strength

2200 Stamina

5850 Damage

75% Damage

15% Critical Rate

28% Critical Damage

0.51% Life per Hit

2 — 6 Physical

Cold

Fire

Piercing
C Crystal Infused Gun

(1 Handed)

3050 Base Damage

1.71 Aps

10 Speed

275 Stamina

5% Attack Speed

1% Critical Rate

325 Damage

1 — 4 Elemental ——
C

H

A

S

E

F4-Tactical Rifle

2 Handed

11306 Base Damage

1.85 Aps

10% Dodge

+25 Speed

4933 Strength

4933 Stamina

47% Strength

38% Fire Damage

5039 Fire Damage

38% Cold Damage

5039 Cold Damage

38% Physical Damage

5039 Physical Damage

1% Life per Hit

1% Mana per Hit

1-3 Fire

Cold

Physical

Trained Slayer

Act 2

Name Looks Appears in Special Attacks
Skeleton Archer 2-1 Crystal Village

2-3 Arctic Tundra

Grim Reaper’s Dungeon

Arrow Rain: A barrage of Arrows will rain down on a specific spot, heavily damaging Players in it. (Nightmare+;

Rare+ Variant)

Frozen

Goblin

2-1 Crystal Village Bone Boomerang: Throws a Bone that

explodes into a fan of Icicles after a specific distance is reached. (Nightmare+; Rare+ Variant)

Skeleton Viking 2-1 Crystal Village

2-2 Chilling Lake

2-4 Snowy Mountains

2-5 The Glacial Trail

Grim Reaper’s Dungeon

Spin: Spins towards the player, damaging every Hero in his Path.
Ice

Elemental

2-2 Chilling Lake

2-4 Snowy Mountains

Frost

Dragon

2-2 Chilling Lake

2-4 Snowy Mountains

Ent 2-3 Arctic Tundra
Big Ent 2-4 Arctic Tundra (Nightmare+) Champion+ Version of the Treant
Frozen Maggot 2-3 Arctic Tundra

2-4 Snowy Mountains

Underground Spikes: Fires Spikes

in 1 or more Rays towards the Player,

damageing them on hit. (Nightmare+)

Yeti 2-4 Snowy Mountains Stomp: Unleashes a big shockwave damaging and stunning players inside it and occasionally flings rocks at random locations.
Chilling Head 2-5 The Glacial Trail
Horror 2-5 The Glacial Trail Multishot (Passive): Shoots multiple Projectiles at once.
Dead Bride 2-5 The Glacial Trail Ambush: Goes Invisible to attack the Player out of stealth.
Skeleton Mage Grim Reaper’s Dungeon
Skeleton Hut 2-1 Crystal Village

2-3 Arctic Tundra

2-4 Snowy Mountains

Spawns different Skeletons.
Rat Den 2-1 Crystal Village

2-4 Snowy Mountains

Spawns Rats.
Ice Goblin Den 2-1 Crystal Village

2-5 The Glacial Trail

Spawns Ice Goblins.
Maggot Cave 2-2 Chilling Lake

2-3 Arctic Tundra

2-4 Snowy Mountains

Spawns Maggots

Sets

Set Effects are special effects which are unlocked by equipping the required amount of pieces from a Satanic Set. These effects can vary from enhancing a skill from your class to adding completely new Abilities and Procs to your arsenal.

Boss Sets

Set Effect Class
Anubis Eternal Life Tomb of Gods Any
Damien’s Legacy Dark Splash Any
Gurag’s Fury Avalanche Any
Satan’s Curse Armor Curse Any
Mevius Eye of Chaos Chaos Meteor Any
Genji’s Battle Gear Swift Energy Any
Death’s Toll Reaper’s Demise Any
Stickman Steve’s Destruction Army of Stickmen Any

Class Sets

Set Effect Class
Shield Bearer’s Sanctuary Captain Tarethiel Viking
Viking’s Demise Hurricane Viking
Flames of Divinity Rapid Burn Pyromancer
Flames of the Apocalypse Fiery Flies Pyromancer
Engineer’s Combat Gear Mechanic Mastery Marksman
Marksman’s Hunting Gear Heat Seeker Marksman
Plunderer’s Ensemble Cannoneer Pirate
Black Beard’s Remains Steaming Barrel Pirate
Vagabond’s Rags Scimitar Frenzy Nomad
Elder’s of Mos’Arathim Eye of Horus Nomad
Lumberjack’s Forestry Gear Wood Cutter Redneck
Redneck’s Work Gear Monster Truck’s Tire Redneck
Venom’s Frame Venom’s Poison Mastery Necromancer
Death Lord’s Legacy Army of the Dead Necromancer
Master’s Legacy Hide and Seek Samurai
Nobunaga’s Empire Emperor’s Last Wish Samurai
Justiciar’s Thunder Raiment Thunderstruck Paladin
Odin’s Holy Hammer Sacred Hammer Paladin
Valkyries Battle Gear Lightning Glory Amazon
Aztech’s Mystery Reign of Poison Amazon
Dante’s Nightmare Heavy Impact Demon Slayer
Bone Conjurer’s Regalia Ritual of Blood Demonspawn
Satan’s Redemption Blood Surgery Demonspawn
Earth Shaper’s Pride Totemic Wrath Shaman
God of the Elements Elemental Blast Shaman
Zealot’s Prophecy Hex Master White Mage
The Holy One Floating Heavens White Mage
Juggernaut’s Rampart Deadly Trap Marauder
Gladiator’s Glory Mechanic Mastery Marauder
Blood Letter’s Armament Knife Juggler Plague Doctor
Doctor’s Medkit Disease Medication Plague Doctor
Champion’s Valor For Glory Shield Lancer
Wall of God Provocation Shield Lancer

Claws

Tier Name Sprite Stats Sockets Damage Types Ability
A Feral Talons

(2 Handed)

27262 Base Damage

1.64 Aps

14% Block Chance

4500 Armor

20% Armor

2348 Strength

8% Strength

2200 Stamina

105% Damage

10% Attack Speed

2 — 6 Physical Butcher
B Hemorrhage

(2 Handed)

16262 Base Damage

1.25 Aps

12% Dodge

2348 Strength

4200 Stamina

1635 Damage

75% Damage

48% Attack Speed

15% Critical Rate

38% Critical Damage

0.26% Life per Hit

1.01% Mana per Hit

2 — 6 Physical ——
A Talon’s of Wisdom

(2 Handed)

20100 Base Damage

1.43 Aps

10% Dodge

1120 Strength

5400 Energy

1200 Stamina

5062 Damage

110% Damage

22% Attack Speed

6% Cdr

2 — 6 Magic Lightning Fury
B Elemental Claws

(2 Handed)

11100 Base Damage

1.63 Aps

13% Block Chance

1400 Strength

1400 Energy

2300 Stamina

10% Attack Speed

3900 Damage

100% Damage

2 — 6 Elemental ——
C Storm Fury

(2 Handed)

14762 Base Damage

1.74 Aps

12% Dodge

1120 Strength

2288 Energy

1200 Stamina

4162 Damage

105% Damage

22% Attack Speed

6% Cdr

2 — 6 Lightning Lightning Fury
C Molten Paw

(2 Handed)

26762 Base Damage

1.10 Aps

13% Block Chance

2120 Strength

1248 Energy

2200 Stamina

4100 Damage

105% Damage

5% Attack Speed

9% Cdr

2 — 6 Fire Hellfire
AA Earth Shapers Talons

(2 Handed)

18100 Base Damage

1.39 Aps

3500 Armor

10% Dodge

4400 Energy

5300 Stamina

4562 Damage

105% Damage

11% Cdr

2 — 6 Magic Earth Shaper’s Pride

Act 4 (Highland Caves)

They are Spawning too Fast

  • Complete ACT 4 Zones 1 (Old Mining Village) and 2 in the time limit
  • Timer seems to be roughly 2 minutes, and starts when you enter one of the zones
  • Time is shown as a progress bar below the mini map
  • To complete a zone, you must beat its boss
  • As of Patch 3.0.2.9, there is currently an easy exploit, which is to clean the zone and exit, then re-enter and kill the boss within two minutes. The timer is reset every time you enter the zone
  • Unlocks: Prove Yourself

Prove Yourself

  • Use the Flail to kill 50 enemies
  • The Flail is an Active Relic dropped by the NPC at the beginning of the quest
  • Unlocks: Damien, Son of Satan

Damien, Son of Satan

  • Kill Damien (ACT 4 Zone 5, The Devil’s Breach)
  • Be sure to go to the next room after killing Damien, as there is a second boss fight
  • Unlocks: ACT 5 Quests

Bows

Tier Names Sprites Stats Sockets Damage Types Ability
A

N

G

E

L

I

C

St. Soloyolo’s Holy Bow

(2 Handed)

29400 Base Damage

1.24 Aps

20% Dodge

25 Speed

2820 Strength

2500 Stamina

15% Critical Rate

47% Critical Damage

11800 Damage

90% Damage

6 Elemental Burst Shot
SS Shadowfury (2 Handed) 27566 Base Damage

1.60 Aps

30 Speed

30% Attack Speed

3000 All Stats

10500 Damage

100% Damage

1 All Talents

0.5% Hp per Hit

6 Elemental Piercing
SS Steve’s Punchbow

(2 Handed)

25400 Base Damage

1.49 Aps

35 Speed

2120 Strength

2200 Stamina

25% Attack Speed

4666 Damage

85% Damage

10% Exp Gain

150% Magic Find

6 Elemental

Stickman Steve’s

AA Marksman’s Hunting Bow

(2 Handed)

25600 Base Damage

1.56 Aps

10% Dodge

2820 Strength

8% Strength

3500 Stamina6500 Damage

60% Damage

22% Attack Speed

5% Critical Rate

33% Critical Damage

2 — 6 Physical

Marksman’s

AA Poison Ivy

(2 Handed)

5572 Base Damage

1.78 Aps

25 Speed

2220 Strength

2200 Stamina

120% Damage

12280 Damage

10% Attack Speed

11% Cdr

2 — 6 Poison Multishot
B Windforce

(2 Handed)

17800 Base Damage

1.93 Aps

20% Dodge

25 Speed

2120 Strength

1200 Stamina

7500 Damage

115% Damage

35% Attack Speed

2 — 6 Physical ——
B Buriza

(2 Handed)

24785 Base Damage

1.22 Aps

2400 Strength

2200 Stamina

30% Damage

95% Critical Damage

2 — 6 Physical Double Shot
B Electro

(2 Handed)

24100 Base Damage

1.64 Aps

2110 Strength

1200 Stamina

11288 Damage

115% Damage

30% Attack Speed

6% Cdr

0.26% Life per Hit

1.01% Mana per Hit

2 -. 6 Lightning Lightning Fury
B Glimmerfury

(2 Handed)

20100 Base Damage

1.49 Aps

2110 Strength

1200 Stamina

12228 Damage

125% Damage

30% Attack Speed

6% Cdr

1 All Talents

2 — 6 Cold Coldsnap
B Flamebringer

(2 Handed)

20100 Base Damage

1.63 Aps

10% Dodge

2120 Strength

2200 Stamina

12228 Fire Damage

125% Fire Damage

30% Attack Speed

100 All Stats

2 — 6 Fire Hellfire
C

H

A

S

E

Hellspawn Eradicator

2 Handed

12175 Base Damage

1.72 Aps

4415 Strength

2768 Stamina

47% Physical Damage

24% Attack Speed

4915 Damage

12% Cdr

+2 All Talents

1% Life per Hit

1% Mana Per Hit

1-6 Physical Explosive Bolts
C

H

A

S

E

Deathquill

2 handed

10100 Base Damage

2.08 Aps

+50 Speed

3283 Strength

1970 Stamina

24% Attack Speed

8002 Damage

52% Damage

1-6 Elemental

Feint

Act 3

Name Looks Appears in Special Attacks
Ethereal Archer 3-1 Mos’Arathim Village
Ethereal Warrior 3-1 Mos’Arathim Village
Shadow Anomalies 3-1 Mos’Arathim Village

3-4 Pyramid Level 1

Maggot 3-2 Dry Hills

3-3 Mos’Arathim Desert

Poison Spit: Spits out a puddle of poison, slowing and damaging Players that walk over them.

Split: Splits up into smaller Maggots on death.

Desert Beast 3-2 Dry Hills

3-3 Mos’Arathim Desert

Bee 3-2 Dry Hills

3-3 Mos’Arathim Desert

Dry Skeleton Warrior 3-2 Dry Hills

Forgotten City

Anubis Tomb

Sand Devourer 3-3 Mos’Arathim Desert
Mummy 3-4 Pyramid Level 1

3-5 Pyramid Level 2

Forgotten City

Anubis Tomb

Stygian Doll 3-4 Pyramid Level 1

3-5 Pyramid Level 2

Decay: Explodes on Death.
Desert

Skeleton Archer

3-4 Pyramid Level 1

Anubis Tomb

Burning Arrows (Passive): Inflicts Burn on hit.
Skeleton 3-4 Pyramid Level 1
Pyramid

Zombie

3-5 Pyramid Level 2
Skeleton Mage 3-5 Pyramid Level 2
Dry Skeleton Cave 3-3 Mos’Arathim Desert

3-5 Pyramid Level 2

Spawns Dry Skeletons.
Maggot Cave 3-4 Pyramid Level 1 Spawns Maggots
Sarcophagus Summoned by Anubis Spawns Mummies, which have a Lightning chain between them

Utility Stats

  • Max Health increases your maximum health.
  • Max Mana increases your maximum mana.
  • Health Per Second increases how much life you regenerate. Reduced by 25% in combat.
  • Mana Per Secondincreases how much mana you regenerate. Reduced by 25% in combat.
  • Life Per Hit increases how much life you regenerate per attack. Has a 0.25 sec cooldown.
  • Mana Per Hit increases how much mana you regenerate per attack. Has a 0.25 sec cooldown.
  • Cooldown Reduction (CDR) reduces the cooldown time for your abilities.
  • Health After Kill increases how much health you regenerate after killing an enemy.
  • Mana After Kill increases how much mana you regenerate after killing an enemy.
  • Exp Gain increases your experience gain from all sources.
  • Magic Find increases your chances of finding higher tier items. Does not affect Rune, Gem or Token drops.

Runes

Runes can be found randomly in levels or traded from other players. They will boost a specific stat by a percentage, and also by smaller amounts depending on the stat. Depending on the build, runes can have a huge impact, but also no impact at all. It’s up to you how you wish to build your class.

Removing Gems and Runes

You can remove socketed gems and runes by going to the blacksmith and choose to sell your items. There will be an option to remove all runes, but this will delete them from your item and you will not get them back.

Trading

Most Trading is done in the in-game market, where the trades are listed in Rubies.

You can trade with other people in the game outside the market by holding TAB and right clicking the player and choosing “Trade”.
When trading, it’s extremely important to pay attention to what’s happening on your screen. Some shady people will try to give you gold instead of rubies when trading, and players don’t usually notice this until it’s too late. It’s also important to make sure you’re not being given a bricked item (a 50% quality item), as those are ruined and you can never improve it further.

Each player has to accept the trade twice after putting their items in. Afterwards it’s also a good idea to vote reset to make sure the server saves the transaction, or you risk losing your items.

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