Достижения
Содержание:
- Act 1
- Act 5 (Plains of Karponia)
- Offensive Stats
- Variants
- Flasks
- Act 6 (The Holy Grounds)
- Act 6
- Article management templates
- Procs
- Primary Stats
- Elemental Damage
- Equipment
- Farming in Hell
- Talents
- Chainsaws
- Potions
- Javelins
- What are templates?
- Guns
- Act 2
- Sets
- Claws
- Act 4 (Highland Caves)
- Bows
- Act 3
- Utility Stats
- Runes
- Removing Gems and Runes
- Trading
Act 1
Name | Looks | Appears in | Special Attacks |
---|---|---|---|
Green Slime | 1-1 Outskirts of Inoya | None. | |
Small Spider | 1-1 Outskirts of Inoya | Websling: Spits Spiderwebs at the Player slowing them when they walk over it | |
Maggot | 1-2 Fields of Battle
1-3 Pumpkin Patch |
Poison Spit: Spits out a puddle of poison, slowing and damaging Players that walk over them.
Split: Splits up into smaller Maggots on death. |
|
Goblin | 1-1 Outskirts of Inoya
1-4 Village 1-5 Kings Garden |
Fire Breath: Shoots out a ball of Fire, which will stay at the ground, damaging players who pass over. | |
Skeleton | 1-2 Fields of Battle
Black Tower Gurags Throne |
Dash: Dashes to the Players direction twice, dealing damage and inflicting a Stun in a big area with the second dash. | |
Skeleton Archer | 1-2 Fields of Battle
1-4 Village 1-5 Kings Garden Gurags Throne |
Arrow Rain: A barrage of Arrows will rain down on a specific spot, heavily damaging Players in it.
(Nightmare+ ; Rare+ Variants) |
|
Wendigo | 1-3 Pumpkin Patch
1-4 Village |
||
Rat | Rat Den
1-3 Pumpkin Patch Pumpkin Cellar |
Jump: Jumps to the Player. | |
Ent | 1-4 Village | Roots: Places Root-traps on the ground, snaring targets hit. | |
Big Ent | 1-4 Village (Nightmare+) | The Champion+ Variant of a Treant | |
Zombie Crawler | 1-5 Kings Garden | Frenzy: Quickly runs to the player and attacks. | |
Zombie | Pumpkin Cellar
1-5 Kings Garden |
Spawn Fly: Spawns a Fly of random Raritly.
Spike Balls: Throws one or 3 Bouncing Spike Balls, which deal high damage. |
|
Fly | Gets summoned by Undeads | None. | |
Skeleton Mage | Gurags Throne | None. | |
Skeleton Hut | 1-2 Fields of Battle
1-4 Village |
Summons Skeletons. | |
Goblin Den | 1-5 Kings Garden | Summons Goblins. | |
Rat Hut | 1-4 Village | Summons Rats. | |
Maggot Lair | 1-4 Village
1-5 Kings Garden |
Summons Maggots. | |
Elemental | Gets summoned by Gurag | Literally does nothing. |
Act 5 (Plains of Karponia)
Corrupted Statues
- Destroy 8 corrupted statues in ACT 5, Zones 1 or 2
- They appear on the mini map as collectible quest objects, but you need to hit them
- After the first hit, they change into a Shade monster that you must kill
- Unlocks: Stop the Invasion
Stop the invasion
- Use the Bomb to bomb 6 ships at the edges of ACT 5 Zone 3 (Fuji Coast)
- The Bomb is an Active Relic dropped by the NPC at the beginning of the quest
- The relic auto-aims for the skeletons inside the ships
- Unlocks: We feast on fish
We feast on fish
- Captture fishes with the Fish Net in Zones 4 or 5 (Sea of Carponia, Temple of Zamjo)
- The Fish Net is an Active Relic dropped by the NPC at the beginning of the quest
- You can only capture the blue fishes (monsters), not the puffer fishes (traps)
- It places a trap a few feet from the character, that catches a fish that steps on it
- The trap stays active for 10 seconds and can catch multiple fishes during its lifetime
- Unlocks: Sushi time!
Offensive Stats
- Damage increases the damage of your basic attacks.
- Attack Power increases basic attack damage.
- Ability Power increases ability damage.
- Critical Damage increases the damage of your critical attacks.
- Critical Chance increases your chance of dealing extra damage.
- Physical Damage increases the damage of your physical based attacks and abilities.
- Magic Damage increases the damage of your magic based attacks and abilities.
- Wind Damage increases the damage of your Wind based attacks and abilities.
- Cold Damage increases the damage of your cold based attacks and abilities.
- Fire Damage increases the damage of your fire based attacks and abilities.
- Poison Damage increases the damage of your poison based attacks and abilities.
- Lightning Damage increases the damage of your lightning based attacks and abilities.
- Elemental Damage increases the damage of all elemental based attacks and abilities.
Variants
Every monster has different Variants, being normal, rare, elite, ancient and champion respectively. All of them can be identified by their healthbars. Enemies can have affixes and Elite and higher can have special abilities. Stronger variants also come with increased drop values, which vary with difficulty.
Additionally some Enemy-types can have a special active ability, which are specific to their class.
Variant | Looks | Drop Values |
---|---|---|
Normal | Normal: 0
Nightmare: 0 Hell: 0 Inferno: 4 |
|
Rare | Normal: 0
Nightmare: 0 Hell: 0 Inferno: 9 |
|
Elite | Normal: 2
Nightmare: 5 Hell: 9 Inferno: 16 |
|
Champion | Normal: 12
Nightmare: 21 Hell: 36 Inferno: 45 |
|
Ancient | Normal: 5
Nightmare: 12 Hell: 18 Inferno: 28 |
Flasks
Tier | Name | Sprite | Stats | Sockets | Damage Types | Ability |
---|---|---|---|---|---|---|
B |
Cobra Blood Vial
(1 Handed) |
18900 Base Damage
1.57 Aps 3100 Energy 2375 Stamina 4800 Damage 105% Damage 355 Mana per Second 1 All Talents 0.51% Life per Hit |
1 — 5 | Poison | —— | |
AA |
Doctor’s Potion
(1 Handed) |
12500 Base Damage
1.63 Aps 3100 Energy 1100 Stamina 3500 Damage 85% Damage 10% Attack Speed 0.26% Life per Hit 1.01% Mana per Hit |
1 — 5 | Poison | Doctor’s Medkit | |
C |
Demon Blood Flask
(1 Handed) |
15500 Base Damage
1.56 Aps 4100 Energy 15% Attack Speed 10% Critical Rate 42% Critical Damage 275 All Stats 0.26% Life per Hit 1.01% Mana per Hit |
1 — 5 | —— | —— | |
B |
Ancient Mucus
(1 Handed) |
12480 Base Damage
1.63 Aps 3100 Energy 5% Energy 1500 Stamina 1100 Damage 80% Damage 7% Cdr 200 All Stats 100% Magic Find |
1 — 5 | Poison | —— | |
AA |
Spirit Urn
(1 Handed) |
8500 Base Damage
1.95% Aps 3100 Energy 1500 Stamina 2500 Damage 85% Damage 30% Attack Speed 1% Health per Second 2.01% Mana per Hit |
1 — 5 | Poison | —— | |
Doomweed Vial | 8748 Base Damage
2.08 Aps 4755 Energy 4755 Stamina 36% Damage 4259 Damage 24% Attack Speed 1% Life per Hit 1% Mana per Hit |
1-5 | Poison |
Act 6 (The Holy Grounds)
Preperation
- Collect 20 Essence and one Book of Command in Zone 1 (Highland Graveyard)
- Items are dropped by monsters
- Unlocks: Shut down
Shut down
- Use the Book of Command to close 10 demonic portals in Zones 1 or 2 (The Cathedral, Prison Dungeon)
- The Book of Command is an Active Relic dropped by the NPC at the beginning of the quest
- Demonic portals are red, and appear on the mini map as quest objects
- You need to use the Book of Command next to a red portal, which links you to the portal
- You must then wait until the portal is closed, and kill monsters that go out of it
- You must stay at close range during the process, or the link breaks
- Closing a portal takes 10 seconds
- Unlocks: Highway to hell
Highway to hell
- Clear 6 cogs out of mysterious vines in Zone 4 (Steam Train)
- Cogs appear on the mini map as quest objects
- You must hit each cog 4 times
- Unlocks: Summon Satan
Act 6
Monster Name | Looks | Appears in | Special Attacks |
---|---|---|---|
Skeleton Ghost | 6-1 Highland Graveyard
6-3 Prison Dungeon |
||
Levitating
Horror |
6-1 Highland Graveyard | ||
Priest | 6-1 Highland Graveyard | ||
Zombie Crawler | 6-1 Highland Graveyard | ||
Hellbeast | 6-2 The Cathedral
6-5 The Depths of Hell 6-5 Boss Dungeon, Seventh Layer of Hell |
Brimstone: Lets a Stone fall from the
Sky, dealing Damage, follows up on the Same position with a Fireball, dealing damage again and leaving a burning field. |
|
Damned Legion | 6-2 The Cathedral
6-4 Steam Train |
Charge! (Passive): Is extremely fast.
Judgement: Summons Swords to smite the Player. |
|
Horror | 6-2 The Cathedral
6-3 Prison Dungeon 6-5 The Depth of Hell 6-5 Boss Dungeon, Seventh Layer of Hell |
Multishot: Shoots multiple Shots at once. | |
Prison Guard | 6-3 Prison Dungeon
6-4 Steam Train |
||
Bomber
Goblin |
6-4 Steam Train | Bomb Rain: Lets a barrage of Bombs
fall down in an area, that slowly follows Players. |
|
Skeleton Archer | 6-4 Steam Train | ||
Imp | 6-5 The Depth of Hell | ||
Shade | 6-5 The Depth of Hell | ||
Parasect | 6-5 Boss Dungeon,
Seventh Layer of Hell |
Bloodlaser Barrage: Shoots out
Lasers in either a + or x shape. |
|
Skeleton Cave | 6-1 Highland Graveyard
6-4 Steam Train |
Spawns Skeletons. | |
Maggot Cave | 6-2 The Cathedral
6-4 Steam Train |
Spawns Maggots. | |
Rat Hut | 6-3 Prison Dungeon
6-4 Steam Train 6-5 The Depth of Hell |
Spawns Rats |
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Procs
These are the talents that have a small chance to activate when you do a certain task. For example, reading the description of a talent can tell you it has a chance to proc when attacking, this means that it as X% chance to activate when you hold down the attack button. For these kind of talents, attack speed is what usually makes them proc more, and thus make them better.
Primary Stats
The primary stats in the game are:
- Energy: Increases your max mana pool.
- Strength: Increases your base attack damage.
- Stamina: Increases your max health.
- Armor: Increases your Damage Reduction
Elemental Damage
Elemental Damage is what boosts all of your damage output in the game, specific or generic.
There are currently 7 elements you can use: Wind, Cold, Fire, Poison, Lightning, Physical, Magic, Elemental.
- Physical Damage increases the damage of your physical based attacks and abilities.
- Magic Damage increases the damage of your magic based attacks and abilities.
- Wind Damage increases the damage of your Wind based attacks and abilities.
- Cold Damage increases the damage of your cold based attacks and abilities.
- Fire Damage increases the damage of your fire based attacks and abilities.
- Poison Damage increases the damage of your poison based attacks and abilities.
- Lightning Damage increases the damage of your lightning based attacks and abilities.
- Elemental Damage increases damage done by all elements (Including Physical).
Equipment
Equipment is how you become stronger. You find them by killing enemies in the game, by crafting them and by trading them with other people.
There are 8 equipment slots you can use in the game:
- Amulet
- Helmet
- Weapon
- Chest
- Shield
- Gloves
- Boots
- Charm
- Rings
- Belts
- Potions
There are also 9 (8 if you don’t count set items as their own quality/tier) item qualities, or tiers, in the game, listed from the most common to the least common:
- Common
- Superior
- Rare
- Legendary
- Mythic
- Runeword
- Satanic
- Set Items
- Chase
- Angelic
All items up to Legendary quality have random stats when they drop. It is impossible to farm for a specific Mythic or Legendary to help you reach higher difficulties. You’ll have to rely on pure luck of getting the stats you need, and the amount each stat provides increases with each quality.
Farming in Hell
Welcome to the beginning of the end game. As you’re starting out in hell, a good way to get your first Satanics is to mine ruby ore and either craft random/specific satanics, or sell the ore for rubies to buy the pieces you need.
There are multiple ways to farm for Satanics and Chase items:
- Boss dungeons
- Specific or all Acts
- Chaos Towers (often referred to as CT)
- Key Dungeons
A combination of these is usually the best way to get started.
Talents
Talents are what abilities are called in this game, whether it be an active talent which you can press on your action bar, or a passive talent that is always active, or a proc talent that has a chance to activate when you do a certain thing. The deciding factor for the damage of your talents is the element it has been assigned with.
In this picture, we can see what the element it has by looking at the text in the middle right of it, surrounded by brackets. In this talent, the damage is increased by Lightning. This means that the lightning element is what gives it more damage, but you also need to understand that the number of points affects how much it scales. A talent with 25 base points spent will be gaining 100% of the elemental value, while a talent with 10 base points will be gaining around 50% of it — meaning that for each base point spent into an ability, the more damage from the element it’s going to get.
We can also see the synergy of the talent at the bottom left of the image. Most of the time you’re going to see either Energy, Strength or Stamina in that place. But some talents also have a second parameter: Weapon Damage. These synergies scale off of these primary attributes, giving you a small percentage of them as bonus damage to the skill.
Chainsaws
Tier | Name | Sprite | Stats | Sockets | Damage Types | Ability |
---|---|---|---|---|---|---|
A
N G E L I C |
St. Meese’s Longsaw
(2 Handed) |
30600 Base Damage
1.63 Aps 2000 Armor 3520 Strength 3800 Stamina 10% Armor 10% Attack Speed 11% Cdr 10% Damage Reduction 4 All Talents 8400 Damage 105% Damage 0.51% Life per Hit |
6 | Elemental | Big Joe | |
A |
Doublesaw 4000
(2 Handed) |
28800 Base Damage
25 Speed 4220 Strength 4200 Stamina 7650 Damage 105% Damage 16% Cdr 0.51% Life per Hit |
2 — 6 | Physical | —— | |
B |
The Annihilator
(2 Handed) |
29600 Base Damage
1.11 Aps 10% Block Chance 2120 Strength 2400 Stamina 2650 Damage 30% Damage 15% Critical Rate 42% Critical Damage 0.26% Life per Hit |
2 — 6 | Physical
Fire |
—— | |
C |
Vorpal Sharktooth
(1 Handed) |
17333 Base Damage
1.94 Aps 2020 Strength 2020 Stamina 8% Strength 3750 Damage 75% Damage 25% Attack Speed 2.01% Mana per Hit |
1 — 5 | Physical
Fire |
Hellfire | |
A |
Doomsaw
(2 Handed) |
28200 Base Damage
1.45 Aps 2720 Strength 3700 Stamina 5650 Damage 90% Fire Damage 6% Cdr 0.26% Life per Hit |
2 — 6 | Fire | Hellfire | |
C |
Sawgun
(1 Handed) |
12600 Base Damage
1.87 Aps 3120 Strength 3125 Stamina 3150 Damage 65% Damage 20% Attack Speed 10% Critical Rate 33% Critical Damage 0.26% Life per Hit |
1 — 5 | Physical
Fire |
Gunshot | |
AA |
Lumberjack’s Chainsaw
(2 Handed) |
28025 Base Damage
1.12 Aps 3900 Strength 3900 Stamina 7080 Damage 100% Damage 6% Cdr 10% Damage Reduction 0.26% Life per Hit 1.01% Mana per Hit |
2 — 6 | Physical | Lumberjack’s Forestry Gear | |
C
H A S E |
Candy Shredder
(1 Handed) |
6892 Base Damage
2.73 Aps 4642 Strength 4642 Stamina 12% Strength 38% Fire Damage 4791 Damage 24% Attack Speed 15% Ability Power |
1-5 | Fire | Fire Break | |
C
H A S E |
Royal Decapitator
(2 Handed) |
23243 Base Damage
.90 Aps 5181 Strength 5181 Stamina 43% Physical Damage 79% Critical Damage 4727 Damage 24% Cdr 10% Damage Reduction 1% Life per Hit 1% Mana per Hit |
1-6 | Physical |
Potions
Potion | Effect Name | Description |
---|---|---|
Elixir of Death | Berserk Rage | Temporarily increases all damage dealt |
Maggot Eye Elixir | Absolute Power | Temporarily increases all elemental damage by 1000 |
Blood of Spartan | Spartan Defense | Temporarily increases dodge and block by 15% |
Prismatic Potion | Crystal Power? | Temporarily increases your max resistance cap |
Bottle of Radogate | Fleet Footwork | Temporarily provides you with a movement speed buff of 50 for 15 seconds. Cooldown: 35 seconds |
Praetorian Blood | Stoneskin | Temporarily increases your armor by 200% |
Bottle of Sake | Drunken Kung Fu | Temporarily grants you an additional 100% critical damage |
Protein Shake | Flexing | Temporarily increases your strength by 50% |
Ghostly Potion | Vanish | Grants you temporary invisibility |
Radbull | Hyper Activity | Gives you a temporary 15% attack speed boost |
Witches Potion | Heal | Health regeneration/Health buff |
Wizard Potion | Manaflow | Replenishes your mana |
Surströmming | Diarrhea | The puke does mild damage |
Empty Bottle of Vodka | Looks like Elias found this first… | Does nothing, just gives you 6 sockets. |
Sung Lee’s Unleashed Rage | Momentary Madness | Turns your auto attacks into bursts for the duration of the effect |
Power of the Void | Chaos Unleashed | Rains meteors down upon your enemies when you use an active skill |
Caffeinated Coffee Container | The Fragrance of Dark Coffee | 5% chance on hit that spills high damage coffee everywhere which makes the user very angry and it has a 5 second cooldown. It spreads like plague does only it is coffee flavored and has high damage |
Gold Inlaid Mysterious Potion | Endless Wealth | Grants 150% Magic Find . 45 second cooldown |
Javelins
Tier | Name | Sprite | Stats | Sockets | Damage Types | Ability |
---|---|---|---|---|---|---|
A
N G E L I C |
St. Neri’s Rainbow Lance
(1 Handed) |
4787 Base Damage
2.70 Aps 60 Speed 24% Attack Speed 2256 All Stats 1 All Talents 3478 Damage 47% Damage |
5 | Elemental | Neris Radiance | |
SS |
Odin’s Battle Spear
(2 Handed) |
28499 Base Damage
1.88 Aps 30 Speed 11100 Damage 120% Damage 28% Attack Speed 10% Damage Reduction 1500 All Stats 0.26% Life per Hit 1.01% Mana per Hit |
6 | Lightning | Elemental Break | |
B |
Wargod’s Wrath
(1 Handed) |
18460 Base Damage
1.24 Aps 10% Dodge 1120 Strength 1500 Stamina 1700 Damage 85% Damage 10% Attack Speed |
1 — 5 | Physical | Piercing | |
SS |
Crusader’s Halberd
(2 Handed) |
28762 Base Damage
1.54 Aps 30 Speed 3288 Strength 3200 Stamina 11100 Damage 120% Damage 15% Attack Speed 10% Damage Reduction |
2 — 6 | Physical | Armor Break | |
C |
Imperial Glaive
(1 Handed) |
17000 Base Damage
1.39 Aps 2200 Strength 2200 Stamina 2100 Damage 35% Damage 20% Attack Speed 10% Critical Rate 33% Critical Damage 2.01% Mana per Hit |
2 — 6 | Physical
Lightning |
—— | |
A |
Thunderfury
(1 Handed) |
15999 Base Damage
1.88 Aps 999 Strength 1100 Stamina 3600 Damage 90% Damage 20% Attack Speed |
1 — 5 | Lightning | Lightning Fury | |
C |
Poseidon’s Might
(2 Handed) |
21762 Base Damage
1.61 Aps 15 Speed 2388 Strength 2200 Stamina 45% Attack Speed 25% Critical Rate 38% Critical Damage 100% Magic Find |
2 — 6 | —— | —— | |
B |
Serpent’s Tooth
(1 Handed) |
14460 Base Damage
1.43 Aps 10% Dodge 1420 Strength 1500 Stamina 3950 Damage 90% Damage 15% Attack Speed |
1 — 5 | Poison | Poison Nova | |
D |
Crystal Infused Javelin
(1 Handed) |
3050 Base Damage
1.71 Aps 10 Speed 5% Attack Speed 1% Critical Rate 275 All Stats 325 Damage |
1 — 3 | Elemental | —— | |
A |
Valkyries Lightning Spear
(1 Handed) |
15499 Base Damage
1.77 Aps 999 Strength 1100 Stamina 2900 Damage 85% Damage 18% Attack Speed |
1 — 5 | Lightning | Valkyries Battle Gear | |
C
H A S E |
Deep Sea Glaive
(1 Handed) |
7711 Base Damage
2.44 Aps 4968 Strength 5110 Stamina 43% Lightning Damage 4826 Lightning Damage 43% Poison Damage 4826 Poison Damage 24% Attack Speed |
1-5 | Lightning | Burst Shot |
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Guns
Tier | Name | Sprite | Stats | Sockets | Damage Types | Ability |
---|---|---|---|---|---|---|
A
N G E L I C |
St. Brooks Elementium Pistol
(1 Handed) |
4839 Base Damage
2.67 Aps 30 Speed 3032 Strength 3032 Stamina 24% Attack Speed 2 All Talents 3272 Damage 38% Damage 1% Life per Hit 1% Mana per Hit |
5 | Elemental | Elementium Blast | |
SS |
Steve’s Bang
(1 Handed) |
15944
1.72 Aps 15 Speed 1225 Strength 1225 Stamina 10% Attack Speed 2250 Damage 55% Damage 10% Exp Gain 100% Magic Find |
5 | Elemental |
Stickman |
|
AA |
Jack & Fred
(2 Handed) |
18944 Base Damage
1.56 Aps 2544 Strength 2200 Stamina 2850 Damage 45% Damage 15% Attack Speed 10% Critical Rate 47% Critical Damage 0.26% Life per Hit 1.01% Mana per Hit |
2 — 6 | Physical
Cold Fire |
Double Shot | |
AA |
Demon & Angel
(2 Handed) |
18025 Base Damage
1.76 Aps 25 Speed 2565 Strength 3000 Stamina 1880 Damage 70% Damage 18% Attack Speed 10% Critical Rate 38% Critical Damage 6% Cdr 0.26% Life per Hit 1.01% Mana per Hit |
2 — 6 | Physical |
Double Shot |
|
B |
Chills of War
(1 Handed) |
16144 Base Damage
1.55 Aps 1225 Strength 1225 Stamina 4480 Damage 85% Damage 15% Attack Speed 0.26% Life per Hit |
1 — 5 | Cold | Coldsnap | |
B |
Flamecannon
(2 Handed) |
23944 Base Damage
1.72 Aps 2120 Strength 2200 Stamina 11600 Damage 120% Damage 0.26% Life per Hit 1.01% Mana per Hit |
2 — 6 | Fire | Flamethrower | |
C |
Vampire Hunter
(2 Handed) |
25675 Base Damage
1.29 Aps 10% Dodge 25 Speed 2225 Strength 10% Strength 4200 Stamina 3550 Damage 75% Damage 0.51% Life per Hit 1.01% Mana per Hit |
2 — 6 | Physical
Cold Fire |
Double Shot | |
B |
Warbringer
(1 Handed) |
2544 Base Damage
1.11 Aps 1244 Strength 1200 Stamina 1150 Damage 25% Damage 10% Critical Rate 47% Critical Damage |
1 — 5 | Physical
Cold Fire |
Burst Shot | |
C |
Marine’s Buddy
(2 Handed) |
14800 Base Damage
1.54 Aps 2520 Strength 2400 Stamina 1950 Damage 65% Damage 0.26% Life per Hit 100% Magic Find |
1 — 5 | Physical
Cold Fire |
Piercing | |
AA |
RT XQC-4910
(2 Handed) |
36000 Base Damage
1.02 Aps 2120 Strength 2200 Stamina 5850 Damage 75% Damage 15% Critical Rate 28% Critical Damage 0.51% Life per Hit |
2 — 6 | Physical
Cold Fire |
Piercing | |
C |
Crystal Infused Gun
(1 Handed) |
3050 Base Damage
1.71 Aps 10 Speed 275 Stamina 5% Attack Speed 1% Critical Rate 325 Damage |
1 — 4 | Elemental | —— | |
C
H A S E |
F4-Tactical Rifle
2 Handed |
11306 Base Damage
1.85 Aps 10% Dodge +25 Speed 4933 Strength 4933 Stamina 47% Strength 38% Fire Damage 5039 Fire Damage 38% Cold Damage 5039 Cold Damage 38% Physical Damage 5039 Physical Damage 1% Life per Hit 1% Mana per Hit |
1-3 | Fire
Cold Physical |
Trained Slayer |
Act 2
Name | Looks | Appears in | Special Attacks |
---|---|---|---|
Skeleton Archer | 2-1 Crystal Village
2-3 Arctic Tundra Grim Reaper’s Dungeon |
Arrow Rain: A barrage of Arrows will rain down on a specific spot, heavily damaging Players in it. (Nightmare+;
Rare+ Variant) |
|
Frozen
Goblin |
2-1 Crystal Village | Bone Boomerang: Throws a Bone that
explodes into a fan of Icicles after a specific distance is reached. (Nightmare+; Rare+ Variant) |
|
Skeleton Viking | 2-1 Crystal Village
2-2 Chilling Lake 2-4 Snowy Mountains 2-5 The Glacial Trail Grim Reaper’s Dungeon |
Spin: Spins towards the player, damaging every Hero in his Path. | |
Ice
Elemental |
2-2 Chilling Lake
2-4 Snowy Mountains |
||
Frost
Dragon |
2-2 Chilling Lake
2-4 Snowy Mountains |
||
Ent | 2-3 Arctic Tundra | ||
Big Ent | 2-4 Arctic Tundra (Nightmare+) | Champion+ Version of the Treant | |
Frozen Maggot | 2-3 Arctic Tundra
2-4 Snowy Mountains |
Underground Spikes: Fires Spikes
in 1 or more Rays towards the Player, damageing them on hit. (Nightmare+) |
|
Yeti | 2-4 Snowy Mountains | Stomp: Unleashes a big shockwave damaging and stunning players inside it and occasionally flings rocks at random locations. | |
Chilling Head | 2-5 The Glacial Trail | ||
Horror | 2-5 The Glacial Trail | Multishot (Passive): Shoots multiple Projectiles at once. | |
Dead Bride | 2-5 The Glacial Trail | Ambush: Goes Invisible to attack the Player out of stealth. | |
Skeleton Mage | Grim Reaper’s Dungeon | ||
Skeleton Hut | 2-1 Crystal Village
2-3 Arctic Tundra 2-4 Snowy Mountains |
Spawns different Skeletons. | |
Rat Den | 2-1 Crystal Village
2-4 Snowy Mountains |
Spawns Rats. | |
Ice Goblin Den | 2-1 Crystal Village
2-5 The Glacial Trail |
Spawns Ice Goblins. | |
Maggot Cave | 2-2 Chilling Lake
2-3 Arctic Tundra 2-4 Snowy Mountains |
Spawns Maggots |
Sets
Set Effects are special effects which are unlocked by equipping the required amount of pieces from a Satanic Set. These effects can vary from enhancing a skill from your class to adding completely new Abilities and Procs to your arsenal.
Boss Sets
Set | Effect | Class |
---|---|---|
Anubis Eternal Life | Tomb of Gods | Any |
Damien’s Legacy | Dark Splash | Any |
Gurag’s Fury | Avalanche | Any |
Satan’s Curse | Armor Curse | Any |
Mevius Eye of Chaos | Chaos Meteor | Any |
Genji’s Battle Gear | Swift Energy | Any |
Death’s Toll | Reaper’s Demise | Any |
Stickman Steve’s Destruction | Army of Stickmen | Any |
Class Sets
Set | Effect | Class |
---|---|---|
Shield Bearer’s Sanctuary | Captain Tarethiel | Viking |
Viking’s Demise | Hurricane | Viking |
Flames of Divinity | Rapid Burn | Pyromancer |
Flames of the Apocalypse | Fiery Flies | Pyromancer |
Engineer’s Combat Gear | Mechanic Mastery | Marksman |
Marksman’s Hunting Gear | Heat Seeker | Marksman |
Plunderer’s Ensemble | Cannoneer | Pirate |
Black Beard’s Remains | Steaming Barrel | Pirate |
Vagabond’s Rags | Scimitar Frenzy | Nomad |
Elder’s of Mos’Arathim | Eye of Horus | Nomad |
Lumberjack’s Forestry Gear | Wood Cutter | Redneck |
Redneck’s Work Gear | Monster Truck’s Tire | Redneck |
Venom’s Frame | Venom’s Poison Mastery | Necromancer |
Death Lord’s Legacy | Army of the Dead | Necromancer |
Master’s Legacy | Hide and Seek | Samurai |
Nobunaga’s Empire | Emperor’s Last Wish | Samurai |
Justiciar’s Thunder Raiment | Thunderstruck | Paladin |
Odin’s Holy Hammer | Sacred Hammer | Paladin |
Valkyries Battle Gear | Lightning Glory | Amazon |
Aztech’s Mystery | Reign of Poison | Amazon |
Dante’s Nightmare | Heavy Impact | Demon Slayer |
Bone Conjurer’s Regalia | Ritual of Blood | Demonspawn |
Satan’s Redemption | Blood Surgery | Demonspawn |
Earth Shaper’s Pride | Totemic Wrath | Shaman |
God of the Elements | Elemental Blast | Shaman |
Zealot’s Prophecy | Hex Master | White Mage |
The Holy One | Floating Heavens | White Mage |
Juggernaut’s Rampart | Deadly Trap | Marauder |
Gladiator’s Glory | Mechanic Mastery | Marauder |
Blood Letter’s Armament | Knife Juggler | Plague Doctor |
Doctor’s Medkit | Disease Medication | Plague Doctor |
Champion’s Valor | For Glory | Shield Lancer |
Wall of God | Provocation | Shield Lancer |
Claws
Tier | Name | Sprite | Stats | Sockets | Damage Types | Ability |
---|---|---|---|---|---|---|
A |
Feral Talons
(2 Handed) |
27262 Base Damage
1.64 Aps 14% Block Chance 4500 Armor 20% Armor 2348 Strength 8% Strength 2200 Stamina 105% Damage 10% Attack Speed |
2 — 6 | Physical | Butcher | |
B |
Hemorrhage
(2 Handed) |
16262 Base Damage
1.25 Aps 12% Dodge 2348 Strength 4200 Stamina 1635 Damage 75% Damage 48% Attack Speed 15% Critical Rate 38% Critical Damage 0.26% Life per Hit 1.01% Mana per Hit |
2 — 6 | Physical | —— | |
A |
Talon’s of Wisdom
(2 Handed) |
20100 Base Damage
1.43 Aps 10% Dodge 1120 Strength 5400 Energy 1200 Stamina 5062 Damage 110% Damage 22% Attack Speed 6% Cdr |
2 — 6 | Magic | Lightning Fury | |
B |
Elemental Claws
(2 Handed) |
11100 Base Damage
1.63 Aps 13% Block Chance 1400 Strength 1400 Energy 2300 Stamina 10% Attack Speed 3900 Damage 100% Damage |
2 — 6 | Elemental | —— | |
C |
Storm Fury
(2 Handed) |
14762 Base Damage
1.74 Aps 12% Dodge 1120 Strength 2288 Energy 1200 Stamina 4162 Damage 105% Damage 22% Attack Speed 6% Cdr |
2 — 6 | Lightning | Lightning Fury | |
C |
Molten Paw
(2 Handed) |
26762 Base Damage
1.10 Aps 13% Block Chance 2120 Strength 1248 Energy 2200 Stamina 4100 Damage 105% Damage 5% Attack Speed 9% Cdr |
2 — 6 | Fire | Hellfire | |
AA |
Earth Shapers Talons
(2 Handed) |
18100 Base Damage
1.39 Aps 3500 Armor 10% Dodge 4400 Energy 5300 Stamina 4562 Damage 105% Damage 11% Cdr |
2 — 6 | Magic | Earth Shaper’s Pride |
Act 4 (Highland Caves)
They are Spawning too Fast
- Complete ACT 4 Zones 1 (Old Mining Village) and 2 in the time limit
- Timer seems to be roughly 2 minutes, and starts when you enter one of the zones
- Time is shown as a progress bar below the mini map
- To complete a zone, you must beat its boss
- As of Patch 3.0.2.9, there is currently an easy exploit, which is to clean the zone and exit, then re-enter and kill the boss within two minutes. The timer is reset every time you enter the zone
- Unlocks: Prove Yourself
Prove Yourself
- Use the Flail to kill 50 enemies
- The Flail is an Active Relic dropped by the NPC at the beginning of the quest
- Unlocks: Damien, Son of Satan
Damien, Son of Satan
- Kill Damien (ACT 4 Zone 5, The Devil’s Breach)
- Be sure to go to the next room after killing Damien, as there is a second boss fight
- Unlocks: ACT 5 Quests
Bows
Tier | Names | Sprites | Stats | Sockets | Damage Types | Ability |
---|---|---|---|---|---|---|
A
N G E L I C |
St. Soloyolo’s Holy Bow
(2 Handed) |
29400 Base Damage
1.24 Aps 20% Dodge 25 Speed 2820 Strength 2500 Stamina 15% Critical Rate 47% Critical Damage 11800 Damage 90% Damage |
6 | Elemental | Burst Shot | |
SS | Shadowfury (2 Handed) | 27566 Base Damage
1.60 Aps 30 Speed 30% Attack Speed 3000 All Stats 10500 Damage 100% Damage 1 All Talents 0.5% Hp per Hit |
6 | Elemental | Piercing | |
SS |
Steve’s Punchbow
(2 Handed) |
25400 Base Damage
1.49 Aps 35 Speed 2120 Strength 2200 Stamina 25% Attack Speed 4666 Damage 85% Damage 10% Exp Gain 150% Magic Find |
6 | Elemental |
Stickman Steve’s |
|
AA |
Marksman’s Hunting Bow
(2 Handed) |
25600 Base Damage
1.56 Aps 10% Dodge 2820 Strength 8% Strength 3500 Stamina6500 Damage 60% Damage 22% Attack Speed 5% Critical Rate 33% Critical Damage |
2 — 6 | Physical |
Marksman’s |
|
AA |
Poison Ivy
(2 Handed) |
5572 Base Damage
1.78 Aps 25 Speed 2220 Strength 2200 Stamina 120% Damage 12280 Damage 10% Attack Speed 11% Cdr |
2 — 6 | Poison | Multishot | |
B |
Windforce
(2 Handed) |
17800 Base Damage
1.93 Aps 20% Dodge 25 Speed 2120 Strength 1200 Stamina 7500 Damage 115% Damage 35% Attack Speed |
2 — 6 | Physical | —— | |
B |
Buriza
(2 Handed) |
24785 Base Damage
1.22 Aps 2400 Strength 2200 Stamina 30% Damage 95% Critical Damage |
2 — 6 | Physical | Double Shot | |
B |
Electro
(2 Handed) |
24100 Base Damage
1.64 Aps 2110 Strength 1200 Stamina 11288 Damage 115% Damage 30% Attack Speed 6% Cdr 0.26% Life per Hit 1.01% Mana per Hit |
2 -. 6 | Lightning | Lightning Fury | |
B |
Glimmerfury
(2 Handed) |
20100 Base Damage
1.49 Aps 2110 Strength 1200 Stamina 12228 Damage 125% Damage 30% Attack Speed 6% Cdr 1 All Talents |
2 — 6 | Cold | Coldsnap | |
B |
Flamebringer
(2 Handed) |
20100 Base Damage
1.63 Aps 10% Dodge 2120 Strength 2200 Stamina 12228 Fire Damage 125% Fire Damage 30% Attack Speed 100 All Stats |
2 — 6 | Fire | Hellfire | |
C
H A S E |
Hellspawn Eradicator
2 Handed |
12175 Base Damage
1.72 Aps 4415 Strength 2768 Stamina 47% Physical Damage 24% Attack Speed 4915 Damage 12% Cdr +2 All Talents 1% Life per Hit 1% Mana Per Hit |
1-6 | Physical | Explosive Bolts | |
C
H A S E |
Deathquill
2 handed |
10100 Base Damage
2.08 Aps +50 Speed 3283 Strength 1970 Stamina 24% Attack Speed 8002 Damage 52% Damage |
1-6 | Elemental |
Feint |
Act 3
Name | Looks | Appears in | Special Attacks |
---|---|---|---|
Ethereal Archer | 3-1 Mos’Arathim Village | ||
Ethereal Warrior | 3-1 Mos’Arathim Village | ||
Shadow Anomalies | 3-1 Mos’Arathim Village
3-4 Pyramid Level 1 |
||
Maggot | 3-2 Dry Hills
3-3 Mos’Arathim Desert |
Poison Spit: Spits out a puddle of poison, slowing and damaging Players that walk over them.
Split: Splits up into smaller Maggots on death. |
|
Desert Beast | 3-2 Dry Hills
3-3 Mos’Arathim Desert |
||
Bee | 3-2 Dry Hills
3-3 Mos’Arathim Desert |
||
Dry Skeleton Warrior | 3-2 Dry Hills
Forgotten City Anubis Tomb |
||
Sand Devourer | 3-3 Mos’Arathim Desert | ||
Mummy | 3-4 Pyramid Level 1
3-5 Pyramid Level 2 Forgotten City Anubis Tomb |
||
Stygian Doll | 3-4 Pyramid Level 1
3-5 Pyramid Level 2 |
Decay: Explodes on Death. | |
Desert
Skeleton Archer |
3-4 Pyramid Level 1
Anubis Tomb |
Burning Arrows (Passive): Inflicts Burn on hit. | |
Skeleton | 3-4 Pyramid Level 1 | ||
Pyramid
Zombie |
3-5 Pyramid Level 2 | ||
Skeleton Mage | 3-5 Pyramid Level 2 | ||
Dry Skeleton Cave | 3-3 Mos’Arathim Desert
3-5 Pyramid Level 2 |
Spawns Dry Skeletons. | |
Maggot Cave | 3-4 Pyramid Level 1 | Spawns Maggots | |
Sarcophagus | Summoned by Anubis | Spawns Mummies, which have a Lightning chain between them |
Utility Stats
- Max Health increases your maximum health.
- Max Mana increases your maximum mana.
- Health Per Second increases how much life you regenerate. Reduced by 25% in combat.
- Mana Per Secondincreases how much mana you regenerate. Reduced by 25% in combat.
- Life Per Hit increases how much life you regenerate per attack. Has a 0.25 sec cooldown.
- Mana Per Hit increases how much mana you regenerate per attack. Has a 0.25 sec cooldown.
- Cooldown Reduction (CDR) reduces the cooldown time for your abilities.
- Health After Kill increases how much health you regenerate after killing an enemy.
- Mana After Kill increases how much mana you regenerate after killing an enemy.
- Exp Gain increases your experience gain from all sources.
- Magic Find increases your chances of finding higher tier items. Does not affect Rune, Gem or Token drops.
Runes
Runes can be found randomly in levels or traded from other players. They will boost a specific stat by a percentage, and also by smaller amounts depending on the stat. Depending on the build, runes can have a huge impact, but also no impact at all. It’s up to you how you wish to build your class.
Removing Gems and Runes
You can remove socketed gems and runes by going to the blacksmith and choose to sell your items. There will be an option to remove all runes, but this will delete them from your item and you will not get them back.
Trading
Most Trading is done in the in-game market, where the trades are listed in Rubies.
You can trade with other people in the game outside the market by holding TAB and right clicking the player and choosing “Trade”.
When trading, it’s extremely important to pay attention to what’s happening on your screen. Some shady people will try to give you gold instead of rubies when trading, and players don’t usually notice this until it’s too late. It’s also important to make sure you’re not being given a bricked item (a 50% quality item), as those are ruined and you can never improve it further.
Each player has to accept the trade twice after putting their items in. Afterwards it’s also a good idea to vote reset to make sure the server saves the transaction, or you risk losing your items.